pivot_sprite_v_flip_lit(3)
β¨ NAME β¨
okay so bestie, we're in the Allegro manual, and this page is literally called pivot_sprite_v_flip_lit(3). It's giving rotates and flips a sprite around a specified point, and it's part of the Allegro game programming library. periodt. π
πΈ SYNOPSIS πΈ
#include <allegro.h>
void pivot_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int x, int y,
int cx, int cy, fixed angle);
π¦ DESCRIPTION π¦
So like rotate_sprite_v_flip_lit(), but the plot twist is that it aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates around this point. That's the whole vibe. β¨
π SEE ALSO π
xoxo, bestie π this was Allegro version 4.4.3, page pivot_sprite_v_flip_lit(3). The footer didn't give me a date, so no date, no cap. π«Άπ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms