pivot_sprite_v_flip_lit(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

✨ NAME ✨

okay so bestie, we're in the Allegro manual, and this page is literally called pivot_sprite_v_flip_lit(3). It's giving rotates and flips a sprite around a specified point, and it's part of the Allegro game programming library. periodt. πŸ’…


🌸 SYNOPSIS 🌸

       #include <allegro.h>

       void pivot_sprite_v_flip_lit(BITMAP *bmp, BITMAP *sprite, int x, int y,
       int cx, int cy, fixed angle);

πŸ¦‹ DESCRIPTION πŸ¦‹

So like rotate_sprite_v_flip_lit(), but the plot twist is that it aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates around this point. That's the whole vibe. ✨


πŸ’œ SEE ALSO πŸ’œ


xoxo, bestie πŸ’– this was Allegro version 4.4.3, page pivot_sprite_v_flip_lit(3). The footer didn't give me a date, so no date, no cap. πŸ«ΆπŸŽ€

πŸ“¦ where this page comes from