pivot_sprite_lit(3)
πΈ NAME πΈ
Okay bestie, this is the pivot_sprite_lit(3) page from the Allegro manual. pivot_sprite_lit β it rotates a sprite around a specified point. It's part of the Allegro game programming library. π
β¨
β¨ SYNOPSIS β¨
#include <allegro.h>
void pivot_sprite_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, int cx,
int cy, fixed angle);
π DESCRIPTION π
Like rotate_sprite_lit(), but it aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, and then rotates around this point. That's the whole vibe, no cap. π¦π
π¦ SEE ALSO π¦
Go read these next, bestie:
And that's the page! This was the pivot_sprite_lit(3) page from the Allegro manual, version 4.4.3. Mwah, bye bestie! ππ
π¦ where this page comes from
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