pivot_sprite_lit(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

🌸 NAME 🌸

Okay bestie, this is the pivot_sprite_lit(3) page from the Allegro manual. pivot_sprite_lit β€” it rotates a sprite around a specified point. It's part of the Allegro game programming library. πŸ’…βœ¨

✨ SYNOPSIS ✨

#include <allegro.h>

void pivot_sprite_lit(BITMAP *bmp, BITMAP *sprite, int x, int y, int cx,
       int cy, fixed angle);

πŸ’… DESCRIPTION πŸ’…

Like rotate_sprite_lit(), but it aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, and then rotates around this point. That's the whole vibe, no cap. πŸ¦‹πŸŒˆ

πŸ¦‹ SEE ALSO πŸ¦‹

Go read these next, bestie:


And that's the page! This was the pivot_sprite_lit(3) page from the Allegro manual, version 4.4.3. Mwah, bye bestie! πŸ’–πŸŽ€

πŸ“¦ where this page comes from