exdbuf(3)

πŸ“¦ version 4.4.3.1, in fedora 43, fedora 44

okay so bestie, welcome to exdbuf(3) from the Allegro manual πŸ’– this one is all about double buffering and making your screen not flicker like a cursed GIF. let's get into it 🫢


✨ NAME ✨

  • exdbuf β€” how to use double buffering to avoid flicker. Allegro game programming library.

it's giving smooth animation energy, no cap. πŸ’…


πŸ“š SYNOPSIS πŸ“š

#include <allegro.h>

Example exdbuf

that's the whole vibe. πŸŽ€


πŸ¦‹ DESCRIPTION πŸ¦‹

This program demonstrates the use of double buffering. It moves a circle across the screen, first just erasing and redrawing directly to the screen, then with a double buffer.

so like: the program shows off double buffering by moving a circle across the screen. first it does the messy way β€” erasing and redrawing straight to the screen. then it does it with a double buffer. iconic behavior, fr fr. πŸ”₯


πŸ‘€ SEE ALSO πŸ‘€

go read these too, bestie, they're all in the group chat:


mwah πŸ’‹ β€” this page came from Allegro, version 4.4.3. bye bestie 🫢

πŸ“¦ where this page comes from