acquire_screen(3)
π acquire_screen β Allegro manual, bestie edition π
okay so real talk, this is a page from the Allegro manual, and it's a lil one but it's iconic so let's go β¨
β¨ NAME β¨
acquire_screen β it's literally just a shortcut of acquire_bitmap(screen), from the Allegro game programming library. no cap, that's the whole vibe π
πΈ SYNOPSIS πΈ
#include <allegro.h>
void acquire_screen();
like, that's it. she's small. she's mighty. π«Ά
π DESCRIPTION π
acquire_screen is the shortcut version of acquire_bitmap(screen) β same energy, less typing. that's the tea β
so instead of writing out acquire_bitmap(screen) every single time like a whole essay, you just hit acquire_screen() and you're done. lowkey obsessed with the efficiency fr fr π₯
π¦ SEE ALSO π¦
go read those too bestie, they're the rest of the story π
not me ending the page already π it's a short one but she ate π
mwah, that's a wrap β this was the Allegro manual, version 4.4.3, and yeah the footer said acquire_screen(3) too because consistency is main character energy. byeee πβ¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms