destroy_scene(3)
π destroy_scene β the Allegro manual, but make it a group chat π
okay bestie, welcome to the Allegro manual, section 3 π this one's about destroy_scene, and it's giving "clean up after yourself" energy, which, honestly? iconic. π
β¨ NAME β¨
destroy_scene β deallocates the memory used by a scene. it's part of the Allegro game programming library, and yes she is that girl. π¦
β¨ SYNOPSIS β¨
#include <allegro.h>
void destroy_scene();
that's it. that's the whole vibe. no arguments, no return value, just a little function doing the lord's work. π
β¨ DESCRIPTION β¨
so basically: you know that memory your scene is hogging? the stuff create_scene handed you earlier? yeah, destroy_scene deallocates it. poof. gone. released back into the wild. π
use this one to avoid memory leaks in your program. no cap β if you make a scene and never let it go, your program is gonna be that friend who never leaves the party and slowly eats all your RAM. not cute. π
so yeah. build it, then destroy it. balance. main character energy fr fr. β¨π
ngl, this is the unglamorous-but-essential step. every scene youcreate_scene, you gottadestroy_scenewhen you're done. bestie behaviour only. π«Ά
β¨ SEE ALSO β¨
create_scene(3)β the one who started it all πscene_polygon3d(3)β polygons, but 3d πclear_scene(3)β clears the scene (different from destroying it, iykyk) π§render_scene(3)β actually shows your scene off π₯scene_gap(3)β the gap πexscn3d(3)β an example, go read it β
and that's the tea, bestie π this little page came straight from the Allegro manual, version 4.4.3, and yeah she's an oldie but a goodie. go free that memory. slay. π β¨πΈ
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms