clear_scene(3)
β¨ clear_scene β¨
okay so bestie, welcome to the Allegro manual β yes that Allegro, the game programming library that's been feeding developers since forever π
πΈ NAME πΈ
clear_scene β Initializes a scene. Allegro game programming library.
(yeah that's the whole vibe: it's an Allegro game programming library situation, and the function is here to initialize a scene. iconic behavior honestly π)
π¦ SYNOPSIS π¦
#include <allegro.h>
void clear_scene(BITMAP *bmp);
look at her. one include, one function, one argument. clean. minimal. she's giving low-maintenance queen π
π DESCRIPTION π
okay so here's the tea π
clear_scene Initializes a scene. That's it. That's the job. She sets the scene up for you, no drama, no extra lore.
And the bmp argument? That's a BITMAP * β and bestie, listen, that bitmap is the bitmap you will eventually render on. Like, the canvas. The final destination. The main character of your render pipeline π
so you're basically telling her: "hey, here's the bitmap I'm gonna be drawing all over later, do your thing." and she does. no cap. β¨
π SEE ALSO π
the friend group π«Ά go check on all of them, they're all connected:
β οΈ okay genuine reminder bestie: that's every single one of them, don't skip any, the scene pipeline is a family and they all show up together π
and that's the whole page, bestie!! π§ββοΈ this one's from the Allegro manual, version 4.4.3 β shoutout to the Allegro girlies keeping 3D scenes alive since forever, love that for us πππΈ no notes, periodt β¨
π¦ where this page comes from
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 43: allegro-devel 4.4.3.1-18.fc43 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- fedora 44: allegro-devel 4.4.3.1-20.fc44 Β· Giftware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms