RFC 9043
FFV1 Video Coding Format Versions 0, 1, and 3
FFV1 Video Coding Format Versions 0, 1, and 3 ๐
Okay bestie, this is the title block ๐ It's giving official paperwork, so here's the tea:
- Series: Internet Engineering Task Force (IETF) ๐ธ
- RFC number: 9043 โจ
- Authors: M. Niedermayer, D. Rice, and J. Martinez ๐
- Category: Informational ๐ฆ
- ISSN: 2070-1721
- Date: August 2021 ๐ง
- Obsoletes and updates: nothing is listed in this title block, so I'm not claiming anything ๐
Abstract
This document defines FFV1, a lossless, intra-frame video encoding format. FFV1 is built to squish video data down efficiently across a whole bunch of pixel formats ๐ Compared to uncompressed video, FFV1 gives you storage compression, frame fixity, and self-description. That's why it's so useful as a preservation or intermediate video format ๐
Status of This Memo
This document is not an Internet Standards Track specification. It's published for informational purposes ๐
This document is a product of the Internet Engineering Task Force (IETF). It represents the consensus of the IETF community. It went through public review and got approved for publication by the Internet Engineering Steering Group (IESG). Not every document the IESG approves is a candidate for any level of Internet Standard, so see Section 2 of RFC 7841 ๐ซถ
Info about the current status of this document, any errata, and how to give feedback on it can be found at https://www.rfc-editor.org/info/rfc9043 ๐
Copyright Notice
Copyright (c) 2021 IETF Trust and the persons identified as the document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (https://trustee.ietf.org/license-info) as in effect on the date of publication of this document. Please read these carefully, because they spell out your rights and restrictions for this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions, and they're provided without warranty as described in the Simplified BSD License โ ๏ธ
Table of Contents
1. Introduction
2. Notation and Conventions
2.1. Definitions
2.2. Conventions
2.2.1. Pseudocode
2.2.2. Arithmetic Operators
2.2.3. Assignment Operators
2.2.4. Comparison Operators
2.2.5. Mathematical Functions
2.2.6. Order of Operation Precedence
2.2.7. Range
2.2.8. NumBytes
2.2.9. Bitstream Functions
3. Sample Coding
3.1. Border
3.2. Samples
3.3. Median Predictor
3.3.1. Exception
3.4. Quantization Table Sets
3.5. Context
3.6. Quantization Table Set Indexes
3.7. Color Spaces
3.7.1. YCbCr
3.7.2. RGB
3.8. Coding of the Sample Difference
3.8.1. Range Coding Mode
3.8.2. Golomb Rice Mode
4. Bitstream
4.1. Quantization Table Set
4.1.1. "quant_tables"
4.1.2. "context_count"
4.2. Parameters
4.2.1. "version"
4.2.2. "micro_version"
4.2.3. "coder_type"
4.2.4. "state_transition_delta"
4.2.5. "colorspace_type"
4.2.6. "chroma_planes"
4.2.7. "bits_per_raw_sample"
4.2.8. "log2_h_chroma_subsample"
4.2.9. "log2_v_chroma_subsample"
4.2.10. "extra_plane"
4.2.11. "num_h_slices"
4.2.12. "num_v_slices"
4.2.13. "quant_table_set_count"
4.2.14. "states_coded"
4.2.15. "initial_state_delta"
4.2.16. "ec"
4.2.17. "intra"
4.3. Configuration Record
4.3.1. "reserved_for_future_use"
4.3.2. "configuration_record_crc_parity"
4.3.3. Mapping FFV1 into Containers
4.4. Frame
4.5. Slice
4.6. Slice Header
4.6.1. "slice_x"
4.6.2. "slice_y"
4.6.3. "slice_width"
4.6.4. "slice_height"
4.6.5. "quant_table_set_index_count"
4.6.6. "quant_table_set_index"
4.6.7. "picture_structure"
4.6.8. "sar_num"
4.6.9. "sar_den"
4.7. Slice Content
4.7.1. "primary_color_count"
4.7.2. "plane_pixel_height"
4.7.3. "slice_pixel_height"
4.7.4. "slice_pixel_y"
4.8. Line
4.8.1. "plane_pixel_width"
4.8.2. "slice_pixel_width"
4.8.3. "slice_pixel_x"
4.8.4. "sample_difference"
4.9. Slice Footer
4.9.1. "slice_size"
4.9.2. "error_status"
4.9.3. "slice_crc_parity"
5. Restrictions
6. Security Considerations
7. IANA Considerations
7.1. Media Type Definition
8. References
8.1. Normative References
8.2. Informative References
Appendix A. Multithreaded Decoder Implementation Suggestions
Appendix B. Future Handling of Some Streams Created by
Nonconforming Encoders
Appendix C. FFV1 Implementations
C.1. FFmpeg FFV1 Codec
C.2. FFV1 Decoder in Go
C.3. MediaConch
Authors' Addresses
1. Introduction ๐
This document describes FFV1, a lossless video encoding format. Its design thinks about storing image characteristics, data fixity, and using encoding time and storage well. FFV1 is meant to handle a wide range of lossless video stuff, like long-term audiovisual preservation, scientific imaging, screen recording, and other encoding scenarios that want to dodge the generational loss you get from lossy video ๐
This document defines versions 0, 1, and 3 of FFV1. The differences between the versions show up throughout the document, but here's the quick version:
- Version 0 was the original FFV1 and got flagged as stable on April 14, 2006 [FFV1_V0] ๐
- Version 1 added support for more video bit depths and got flagged as stable on April 24, 2009 [FFV1_V1] ๐ธ
- Version 2 only ever existed in experimental form. It isn't described by this document, but it's available as a LyX file at
<https://github.com/FFmpeg/FFV1/blob/8ad772b6d61c3dd8b0171979a2cd9f11924d5532/ffv1.lyx>. ๐ - Version 3 adds a bunch of extras, like more detailed descriptions of the characteristics of the encoded images and embedded Cyclic Redundancy Check (CRC) data so fixity can be verified. It got flagged as stable on August 17, 2013 [FFV1_V3] ๐ฅ
This document assumes you're comfortable with mathematical and coding concepts like Range encoding [Range-Encoding] and YCbCr color spaces [YCbCr] ๐ง
This specification describes the valid bitstream and how to decode it. Nonconformant bitstreams, and the nonconformant handling of bitstreams, are outside this specification. A decoder can do whatever it deems appropriate for an invalid bitstream: reject it, attempt error concealment, or re-download or use a redundant copy of the invalid part ๐ฆ
2. Notation and Conventions ๐
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all capitals, as shown here ๐ซถ
2.1. Definitions ๐
FFV1: The chosen name of this video encoding format, which is the short version of "FF Video 1". The letters "FF" come from "FFmpeg", which is the name of the reference decoder, whose first letters originally meant "Fast Forward" โจ
Container: A format that encapsulates Frames (see Section 4.4) and (when required) a "Configuration Record" into a bitstream ๐ฆ
Sample: The smallest addressable representation of a color component or a luma component in a Frame. Examples of Sample are Luma (Y), Blue-difference Chroma (Cb), Red-difference Chroma (Cr), Transparency, Red, Green, and Blue ๐
Symbol: A value stored in the bitstream, which is defined and decoded through one of the methods described in Table 4 ๐ข
Line: A discrete component of a static image composed of Samples that represent a specific quantification of Samples of that image ๐
Plane: A discrete component of a static image composed of Lines that represent a specific quantification of Lines of that image ๐๏ธ
Pixel: The smallest addressable representation of a color in a Frame. It's composed of one or more Samples ๐จ
MSB: Most Significant Bit, the bit that can cause the largest change in magnitude of the symbol ๐ฅ
VLC: Variable Length Code, a code that maps source symbols to a variable number of bits ๐
RGB: A reference to the method of storing the value of a pixel by using three numeric values that represent Red, Green, and Blue โค๏ธ
YCbCr: A reference to the method of storing the value of a pixel by using three numeric values that represent the luma of the pixel (Y) and the chroma of the pixel (Cb and Cr). The term YCbCr is used for historical reasons and currently references any color space relying on one luma Sample and two chroma Samples, e.g., YCbCr (luma, blue-difference chroma, red-difference chroma), YCgCo, or ICtCp (intensity, blue-yellow, red-green) ๐ท
2.2. Conventions ๐ง
2.2.1. Pseudocode ๐ง
The FFV1 bitstream is described in this document using pseudocode. The pseudocode is there to illustrate the structure of FFV1, and it's not meant to specify any particular implementation. It's based on the C programming language [ISO.9899.2018] and uses its "if/else", "while", and "for" keywords, along with functions defined within this document ๐ป
Sometimes pseudocode is shown in a two-column format, like Figure 1. In this form, the "type" column gives a symbol, as defined in Table 4, that defines the storage of the data referenced on that same line of pseudocode ๐
pseudocode | type
--------------------------------------------------------------|-----
ExamplePseudoCode( ) { |
value | ur
} |
Figure 1: A depiction of type-labeled pseudocode used within this
document.
2.2.2. Arithmetic Operators โ
Note: the operators and the order of precedence are the same as in the C programming language [ISO.9899.2018], with the exception of the ">>" (removal of implementation-defined behavior) and "^" (power instead of XOR) operators, which are redefined within this section ๐
"a + b"means a plus b."a - b"means a minus b."-a"means negation of a."a * b"means a multiplied by b."a / b"means a divided by b."a ^ b"means a raised to the b-th power."a & b"means bitwise "and" of a and b."a | b"means bitwise "or" of a and b."a >> b"means arithmetic right shift of the two's complement integer representation of a by b binary digits. This is equivalent to dividing a by 2, b times, with rounding toward negative infinity ๐"a << b"means arithmetic left shift of the two's complement integer representation of a by b binary digits ๐
2.2.3. Assignment Operators ๐
"a = b"means a is assigned b."a++"is equivalent to a is assigned a + 1."a--"is equivalent to a is assigned a - 1."a += b"is equivalent to a is assigned a + b."a -= b"is equivalent to a is assigned a - b."a *= b"is equivalent to a is assigned a * b.
2.2.4. Comparison Operators
okay bestie, comparison operators time ๐โจ these are how you ask "is this bigger, smaller, or the same?" ๐
a > b is true when a is greater than b.
a >= b is true when a is greater than or equal to b.
a < b is true when a is less than b.
a <= b is true when a is less than or equal b.
a == b is true when a is equal to b.
a != b is true when a is not equal to b.
a && b is true when both a is true and b is true. ๐ซถ
a || b is true when either a is true or b is true.
!a is true when a is not true.
a ? b : c if a is true, then b, otherwise c. ๐
2.2.5. Mathematical Functions
the math toolbox ๐งฎ๐ธ these are the little helpers you'll keep reaching for, so let's get them straight ๐
floor(a) means the largest integer less than or equal to a.
ceil(a) means the smallest integer greater than or equal to a.
sign(a) extracts the sign of a number, i.e., if a < 0 then -1, else if a > 0 then 1, else 0. โจ
abs(a) means the absolute value of a, i.e., abs(a) = sign(a) * a.
log2(a) means the base-two logarithm of a.
min(a,b) means the smaller of two values a and b.
max(a,b) means the larger of two values a and b.
median(a,b,c) means the numerical middle value in a data set of a, b, and c, i.e., a+b+c-min(a,b,c)-max(a,b,c). the middle one is literally just everything minus the smallest and biggest ๐ญ๐ฅ
a ==> b means a implies b.
a <==> b means a ==> b, b ==> a. so it's a two-way implication, iykyk ๐ฆ
a_b means the b-th value of a sequence of a.
a_(b,c) means the 'b,c'-th value of a sequence of a.
2.2.6. Order of Operation Precedence
when there are no parentheses telling you what goes first, operations run in the order below (top to bottom, and operations of the same precedence run left to right). this order is based on the order of operations used in Standard C, so if you already know C, you're already ahead ๐๐
a++, a--
!a, -a
a ^ b
a * b, a / b
a + b, a - b
a << b, a >> b
a < b, a <= b, a > b, a >= b
a == b, a != b
a & b
a | b
a && b
a || b
a ? b : c
a = b, a += b, a -= b, a *= b
2.2.7. Range
a...b means any value from a to b, inclusive. ๐
2.2.8. NumBytes
"NumBytes" is a nonnegative integer that expresses the size in 8-bit octets of a particular FFV1 "Configuration Record" or "Frame". FFV1 relies on its container to store the "NumBytes" values; see Section 4.3.3. so the container is the one holding the size info, not FFV1 itself ๐ฆ๐
2.2.9. Bitstream Functions
these are the little reader helpers that walk through the bits ๐งโจ
2.2.9.1. remaining_bits_in_bitstream
remaining_bits_in_bitstream( NumBytes ) means the count of remaining bits after the pointer in that "Configuration Record" or "Frame". It is computed from the "NumBytes" value multiplied by 8 minus the count of bits of that "Configuration Record" or "Frame" already read by the bitstream parser. basically: total bits minus bits already eaten ๐ฐ
2.2.9.2. remaining_symbols_in_syntax
remaining_symbols_in_syntax( ) is true as long as the range coder has not consumed all the given input bytes. ๐ซง
2.2.9.3. byte_aligned
byte_aligned( ) is true if remaining_bits_in_bitstream( NumBytes ) is a multiple of 8, otherwise false. so it's true when you're sitting exactly on a byte boundary ๐ฏ
2.2.9.4. get_bits
get_bits( i ) is the action to read the next i bits in the bitstream, from most significant bit to least significant bit, and to return the corresponding value. The pointer is increased by i. read the bits, hand back the value, move the pointer forward. that's it, that's the whole vibe ๐
๐ฆ
3. Sample Coding
for each "Slice" (as described in Section 4.5) of a Frame, the Planes, Lines, and Samples are coded in an order determined by the color space (see Section 3.7). each Sample is predicted by the median predictor as described in Section 3.3 from other Samples within the same Plane, and the difference is stored using the method described in Section 3.8. this is the core glow-up of the whole codec ๐โจ
3.1. Border
a border is assumed for each coded "Slice" for the purpose of the median predictor and context according to the following rules: ๐ผ๏ธ
- One column of Samples to the left of the coded Slice is assumed as identical to the Samples of the leftmost column of the coded Slice shifted down by one row. The value of the topmost Sample of the column of Samples to the left of the coded Slice is assumed to be "0".
- One column of Samples to the right of the coded Slice is assumed as identical to the Samples of the rightmost column of the coded Slice.
- An additional column of Samples to the left of the coded Slice and two rows of Samples above the coded Slice are assumed to be "0".
Figure 2 depicts a Slice of nine Samples "a,b,c,d,e,f,g,h,i" in a three-by-three arrangement along with its assumed border. picture time ๐ธ
+---+---+---+---+---+---+---+---+
| 0 | 0 | | 0 | 0 | 0 | | 0 |
+---+---+---+---+---+---+---+---+
| 0 | 0 | | 0 | 0 | 0 | | 0 |
+---+---+---+---+---+---+---+---+
| | | | | | | | |
+---+---+---+---+---+---+---+---+
| 0 | 0 | | a | b | c | | c |
+---+---+---+---+---+---+---+---+
| 0 | a | | d | e | f | | f |
+---+---+---+---+---+---+---+---+
| 0 | d | | g | h | i | | i |
+---+---+---+---+---+---+---+---+
Figure 2: A depiction of FFV1's assumed border for a set of
example Samples.
3.2. Samples
relative to any Sample "X", six other relatively positioned Samples from the coded Samples and presumed border are identified according to the labels used in Figure 3. the labels for these relatively positioned Samples are used within the median predictor and context. ๐งญ
+---+---+---+---+
| | | T | |
+---+---+---+---+
| |tl | t |tr |
+---+---+---+---+
| L | l | X | |
+---+---+---+---+
Figure 3: A depiction of how relatively positioned Samples are
referenced within this document.
the labels for these relative Samples are made of the first letters of the words Top, Left, and Right. so T is top, L is left, and so on ๐
3.3. Median Predictor
the prediction for any Sample value at position "X" may be computed based upon the relative neighboring values of "l", "t", and "tl" via this equation: ๐ฎ
median(l, t, l + t - tl)
note that this prediction template is also used in [ISO.14495-1.1999] and [HuffYUV]. it's a shared glow-up across codecs ๐ค
3.3.1. Exception
if colorspace_type == 0 && bits_per_raw_sample == 16 && ( coder_type == 1 || coder_type == 2 ) (see Sections 4.2.5, 4.2.7, and 4.2.3), the following median predictor MUST be used:
median(left16s, top16s, left16s + top16s - diag16s)
where:
left16s = l >= 32768 ? ( l - 65536 ) : l
top16s = t >= 32768 ? ( t - 65536 ) : t
diag16s = tl >= 32768 ? ( tl - 65536 ) : tl
โ ๏ธ okay this one is a little plot twist, so pay attention ๐
background: a two's complement 16-bit signed integer was used for storing Sample values in all known implementations of FFV1 bitstream (see Appendix C). so in some circumstances, the most significant bit was wrongly interpreted (used as a sign bit instead of the 16th bit of an unsigned integer). note that when the issue was discovered, the only impacted configuration of all known implementations was the 16-bit YCbCr with no pixel transformation and with the range coder coder type, as the other potentially impacted configurations (e.g., the 15/16-bit JPEG 2000 Reversible Color Transform (RCT) [ISO.15444-1.2019] with range coder or the 16-bit content with the Golomb Rice coder type) were not implemented. meanwhile, the 16-bit JPEG 2000 RCT with range coder was deployed without this issue in one implementation and validated by one conformance checker. it is expected (to be confirmed) that this exception for the median predictor will be removed in the next version of the FFV1 bitstream. ๐ฅบ๐
3.4. Quantization Table Sets
quantization Tables are used on Sample Differences (see Section 3.8), so Quantized Sample Differences are stored in the bitstream. ๐
the FFV1 bitstream contains one or more Quantization Table Sets. each Quantization Table Set contains exactly five Quantization Tables, with each Quantization Table corresponding to one of the five Quantized Sample Differences. for each Quantization Table, both the number of quantization steps and their distribution are stored in the FFV1 bitstream; each Quantization Table has exactly 256 entries, and the eight least significant bits of the Quantized Sample Difference are used as an index:
Q_j[k] = quant_tables[i][j][k&255]
Figure 4: Description of the mapping from sample differences to the
corresponding Quantized Sample Differences.
in this formula, "i" is the Quantization Table Set index, "j" is the Quantized Table index, and "k" is the Quantized Sample Difference (see Section 4.1.1). ๐งฎ๐
3.5. Context
relative to any Sample "X", the Quantized Sample Differences "L-l", "l-tl", "tl-t", "T-t", and "t-tr" are used as context: ๐งฉ
context = Q_0[l - tl] +
Q_1[tl - t] +
Q_2[t - tr] +
Q_3[L - l] +
Q_4[T - t]
Figure 5: Description of the computing of the Context.
if context >= 0 then "context" is used, and the difference between the Sample and its predicted value is encoded as is; else "-context" is used, and the difference between the Sample and its predicted value is encoded with a flipped sign. โจ
3.6. Quantization Table Set Indexes
for each Plane of each Slice, a Quantization Table Set is selected from an index: ๐
- For Y Plane, "quant_table_set_index[ 0 ]" index is used.
- For Cb and Cr Planes, "quant_table_set_index[ 1 ]" index is used.
- For extra Plane, "quant_table_set_index[ (version <= 3 || chroma_planes) ? 2 : 1 ]" index is used.
Background: in the first implementations of the FFV1 bitstream, the index for Cb and Cr Planes was stored even if it was not used ("chroma_planes" set to 0), this index is kept for "version <= 3" in order to keep compatibility with FFV1 bitstreams in the wild. so the old quirks are preserved on purpose ๐ฆ๐ฐ๏ธ
3.7. Color Spaces
FFV1 supports several color spaces. The count of allowed coded Planes and the meaning of the extra Plane are determined by the selected color space. ๐ธ
the FFV1 bitstream interleaves data in an order determined by the color space. In YCbCr, for each Plane, each Line is coded from top to bottom, and for each Line, each Sample is coded from left to right. In JPEG 2000 RCT, for each Line from top to bottom, each Plane is coded, and for each Plane, each Sample is encoded from left to right. two different orders, same goal ๐ซถ
3.7.1. YCbCr
this color space allows one to four Planes. ๐
The Cb and Cr Planes are optional, but if they are used, then they MUST be used together. Omitting the Cb and Cr Planes codes the frames in gray scale without color data. so no color = grayscale, the chic monochrome era ๐ค๐ฉถ
An optional transparency Plane can be used to code transparency data. ๐ซง
An FFV1 Frame using YCbCr MUST use one of the following arrangements:
- Y
- Y, Transparency
- Y, Cb, Cr
- Y, Cb, Cr, Transparency
The Y Plane MUST be coded first. If the Cb and Cr Planes are used, then they MUST be coded after the Y Plane. If a transparency Plane is used, then it MUST be coded last. order matters, bestie, don't mix it up ๐ ๐
3.7.2. RGB ๐
okay so this color space allows three or four Planes ๐
an optional transparency Plane can be used to code transparency data ๐ซง
JPEG 2000 RCT is a Reversible Color Transform that codes RGB (Red, Green, Blue) Planes losslessly in a modified YCbCr color space [ISO.15444-1.2019]. the reversible pixel transformations between YCbCr and RGB use these formulae, bestie ๐
Cb = b - g
Cr = r - g
Y = g + (Cb + Cr) >> 2
Figure 6: Description of the transformation of pixels from RGB color space to coded, modified YCbCr color space.
g = Y - (Cb + Cr) >> 2
r = Cr + g
b = Cb + g
Figure 7: Description of the transformation of pixels from coded, modified YCbCr color space to RGB color space.
Cb and Cr get positively offset by "1 << bits_per_raw_sample" after the RGB to modified YCbCr conversion, and they get negatively offset by that same value before the modified YCbCr to RGB conversion. the whole point is to only have nonnegative values after the conversion ๐ซถ
when FFV1 uses the JPEG 2000 RCT, the horizontal Lines get interleaved to improve caching efficiency ๐ง this is because the JPEG 2000 RCT will most likely get converted to RGB right away during decoding. the interleaved coding order is also Y, then Cb, then Cr, and then, if used, transparency.
as an example, a Frame that is two pixels wide and two pixels high could look like this:
+------------------------+------------------------+
| Pixel(1,1) | Pixel(2,1) |
| Y(1,1) Cb(1,1) Cr(1,1) | Y(2,1) Cb(2,1) Cr(2,1) |
+------------------------+------------------------+
| Pixel(1,2) | Pixel(2,2) |
| Y(1,2) Cb(1,2) Cr(1,2) | Y(2,2) Cb(2,2) Cr(2,2) |
+------------------------+------------------------+
in JPEG 2000 RCT, the coding order is left to right and then top to bottom, with values interleaved by Lines and stored in this order ๐
Y(1,1) Y(2,1) Cb(1,1) Cb(2,1) Cr(1,1) Cr(2,1) Y(1,2) Y(2,2) Cb(1,2)
Cb(2,2) Cr(1,2) Cr(2,2)
3.7.2.1. RGB Exception โ ๏ธ
If "bits_per_raw_sample" is between 9 and 15 inclusive and "extra_plane" is 0, the following formulae for reversible conversions between YCbCr and RGB MUST be used instead of the ones above ๐
Cb = g - b
Cr = r - b
Y = b + (Cb + Cr) >> 2
Figure 8: Description of the transformation of pixels from RGB color space to coded, modified YCbCr color space (in case of exception).
b = Y - (Cb + Cr) >> 2
r = Cr + b
g = Cb + b
Figure 9: Description of the transformation of pixels from coded, modified YCbCr color space to RGB color space (in case of exception).
Background: at the time of this writing, in all known implementations of the FFV1 bitstream, when "bits_per_raw_sample" was between 9 and 15 inclusive and "extra_plane" was 0, Green Blue Red (GBR) Planes were used as Blue Green Red (BGR) Planes during both encoding and decoding ๐ meanwhile, 16-bit JPEG 2000 RCT was implemented without this issue in one implementation and validated by one conformance checker. methods to address this exception for the transform are under consideration for the next version of the FFV1 bitstream ๐ฎ
3.8. Coding of the Sample Difference ๐
instead of coding the n+1 bits of the Sample Difference with Huffman or Range coding (or n+2 bits, in the case of JPEG 2000 RCT), only the n (or n+1, in the case of JPEG 2000 RCT) least significant bits are used, since that is enough to recover the original Sample โจ in Figure 10, the term "bits" stands for "bits_per_raw_sample + 1" for JPEG 2000 RCT, or "bits_per_raw_sample" otherwise:
coder_input = ((sample_difference + 2 ^ (bits - 1)) &
(2 ^ bits - 1)) - 2 ^ (bits - 1)
Figure 10: Description of the coding of the Sample Difference in the bitstream.
3.8.1. Range Coding Mode ๐ฆ
early experimental versions of FFV1 used the Context-Adaptive Binary Arithmetic Coding (CABAC) coder from H.264 as defined in [ISO.14496-10.2020]. but due to the uncertain patent/royalty situation, as well as its slightly worse performance, CABAC got replaced by a range coder based on an algorithm defined by G. Nigel N. Martin in 1979 [Range-Encoding] ๐
3.8.1.1. Range Binary Values ๐
to encode binary digits efficiently, a range coder is used. a range coder encodes a series of binary symbols by using a probability estimation within each context. the sizes of each of the two subranges are proportional to their estimated probability. the Quantization Table is used to choose the context from the surrounding image sample values when coding the Sample Differences. the coding of integers is done by coding multiple binary values. the range decoder reads bytes until it can determine which subrange the input falls into, so it can return the next binary symbol ๐ญ
to describe Range coding for FFV1, these values are used:
C_ithe i-th context.B_ithe i-th byte of the bytestream.R_ithe Range at the i-th symbol.r_ithe boundary between two subranges ofR_i: a subrange ofr_ivalues and a subrangeR_i - r_ivalues.L_ithe Low value of the Range at the i-th symbol.l_ia temporary variable to carry over or adjust the Low value of the Range between range coding operations.t_ia temporary variable to transmit subranges between range coding operations.b_ithe i-th range-coded binary value.S_(0, i)the i-th initial state.j_nthe length of the bytestream encoding n binary symbols.
the following range coder state variables get initialized to these values. the Range is initialized to a value of 65,280 (expressed in base 16 as 0xFF00), as shown in Figure 11. the Low is initialized according to the value of the first two bytes, as shown in Figure 12. j_i tracks the length of the bytestream encoding while incrementing from an initial value of j_0 to a final value of j_n. j_0 is initialized to 2, as shown in Figure 13 ๐ง
R_0 = 65280
Figure 11: The initial value for the Range.
L_0 = 2 ^ 8 * B_0 + B_1
Figure 12: The initial value for Low is set according to the first two bytes of the bytestream.
j_0 = 2
Figure 13: The initial value for "j", the length of the bytestream encoding.
these equations define how the range coder variables evolve as it reads or writes symbols ๐
r_i = floor( ( R_i * S_(i, C_i) ) / 2 ^ 8 )
Figure 14: This formula shows the positioning of range split based on the state.
b_i = 0 <==>
L_i < R_i - r_i ==>
S_(i+1,C_i) = zero_state_(S_(i, C_i)) AND
l_i = L_i AND
t_i = R_i - r_i
b_i = 1 <==>
L_i >= R_i - r_i ==>
S_(i+1,C_i) = one_state_(S_(i, C_i)) AND
l_i = L_i - R_i + r_i AND
t_i = r_i
Figure 15: This formula shows the linking of the decoded symbol (represented as b_i), the updated state (represented as S_(i+1,C_i)), and the updated range (represented as a range from l_i to t_i).
C_i != k ==> S_(i + 1, k) = S_(i, k)
Figure 16: If the value of "k" is unequal to the i-th value of context, in other words, if the state is unchanged from the last symbol coding, then the value of the state is carried over to the next symbol coding.
t_i < 2 ^ 8 ==>
R_(i + 1) = 2 ^ 8 * t_i AND
L_(i + 1) = 2 ^ 8 * l_i + B_(j_i) AND
j_(i + 1) = j_i + 1
t_i >= 2 ^ 8 ==>
R_(i + 1) = t_i AND
L_(i + 1) = l_i AND
j_(i + 1) = j_i
Figure 17: This formula shows the linking of the range coder with the reading or writing of the bytestream.
range = 0xFF00;
end = 0;
low = get_bits(16);
if (low >= range) {
low = range;
end = 1;
}
Figure 18: A pseudocode description of the initialization of range coder variables in Range binary mode.
refill() {
if (range < 256) {
range = range * 256;
low = low * 256;
if (!end) {
c.low += get_bits(8);
if (remaining_bits_in_bitstream( NumBytes ) == 0) {
end = 1;
}
}
}
}
Figure 19: A pseudocode description of refilling the binary value buffer of the range coder.
get_rac(state) {
rangeoff = (range * state) / 256;
range -= rangeoff;
if (low < range) {
state = zero_state[state];
refill();
return 0;
} else {
low -= range;
state = one_state[state];
range = rangeoff;
refill();
return 1;
}
}
Figure 20: A pseudocode description of the read of a binary value in Range binary mode.
3.8.1.1.1. Termination ๐ธ
the range coder can be used in three modes:
- In Open mode when decoding, every symbol the reader attempts to read is available. In this mode, arbitrary data can have been appended without affecting the range coder output. This mode is not used in FFV1.
- In Closed mode, the length in bytes of the bytestream is provided to the range decoder. Bytes beyond the length are read as 0 by the range decoder. This is generally one byte shorter than the Open mode.
- In Sentinel mode, the exact length in bytes is not known, and thus the range decoder MAY read into the data that follows the range-coded bytestream by one byte. In Sentinel mode, the end of the range-coded bytestream is a binary symbol with state 129, which value SHALL be discarded. After reading this symbol, the range decoder will have read one byte beyond the end of the range-coded bytestream. This way the byte position of the end can be determined. Bytestreams written in Sentinel mode can be read in Closed mode if the length can be determined. In this case, the last (sentinel) symbol will be read uncorrupted and be of value 0.
the above describes the range decoding. Encoding is defined as any process that produces a decodable bytestream ๐ซง
there are three places where range coder termination is needed in FFV1. the first is in the "Configuration Record", where the size of the range-coded bytestream is known and handled as Closed mode. the second is the switch from the "Slice Header", which is range coded, to Golomb-coded Slices as Sentinel mode. the third is the end of range-coded Slices, which need to terminate before the CRC at their end. this can be handled as Sentinel mode, or as Closed mode if the CRC position has been determined ๐
3.8.1.2. Range Nonbinary Values โจ
Okay so, encoding plain integers. You could encode each bit on its own and use the past bits as context ๐ง , but ngl that's 255 contexts per 8-bit symbol. That's a memory hog ๐, and you'd need way more past data before the probabilities are even decent. You could also assume a Laplacian distribution and only track its variance and mean, like Huffman coding does. But for max flexibility and simplicity, this method uses one symbol to ask "is it zero?" and if it isn't zero, it encodes the exponent, mantissa, and sign. The exact contexts are best shown in Figure 21 ๐ฆ
int get_symbol(RangeCoder *c, uint8_t *state, int is_signed) {
if (get_rac(c, state + 0) {
return 0;
}
int e = 0;
while (get_rac(c, state + 1 + min(e, 9)) { //1..10
e++;
}
int a = 1;
for (int i = e - 1; i >= 0; i--) {
a = a * 2 + get_rac(c, state + 22 + min(i, 9)); // 22..31
}
if (!is_signed) {
return a;
}
if (get_rac(c, state + 11 + min(e, 10))) { //11..21
return -a;
} else {
return a;
}
}
Figure 21: A pseudocode description of the contexts of Range nonbinary values.
get_symbol is used for the read out of sample_difference indicated in Figure 10 ๐
get_rac returns a boolean computed from the bytestream as described by the formula found in Figure 14 and by the pseudocode found in Figure 20 ๐
3.8.1.3. Initial Values for the Context Model ๐ธ
When the keyframe value (see Section 4.4) is 1, all range coder state variables get reset to their initial state. Fresh start, bestie ๐ง
3.8.1.4. State Transition Table ๐ฅ
In Range Coding Mode, there's a state transition table that tells the decoder which state to move to, based on the current state and the value pulled from Figure 20. It's giving lookup table energy ๐
one_state_i =
default_state_transition_i + state_transition_delta_i
Figure 22: Description of the coding of the state transition table for a get_rac readout value of 1.
zero_state_i = 256 - one_state_(256-i)
Figure 23: Description of the coding of the state transition table for a get_rac readout value of 0.
3.8.1.5. default_state_transition ๐
By default, this state transition table is used:
0, 0, 0, 0, 0, 0, 0, 0, 20, 21, 22, 23, 24, 25, 26, 27,
28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 37, 38, 39, 40, 41, 42,
43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 56, 57,
58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
74, 75, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88,
89, 90, 91, 92, 93, 94, 94, 95, 96, 97, 98, 99,100,101,102,103,
104,105,106,107,108,109,110,111,112,113,114,114,115,116,117,118,
119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,133,
134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,
150,151,152,152,153,154,155,156,157,158,159,160,161,162,163,164,
165,166,167,168,169,170,171,171,172,173,174,175,176,177,178,179,
180,181,182,183,184,185,186,187,188,189,190,190,191,192,194,194,
195,196,197,198,199,200,201,202,202,204,205,206,207,208,209,209,
210,211,212,213,215,215,216,217,218,219,220,220,222,223,224,225,
226,227,227,229,229,230,231,232,234,234,235,236,237,238,239,240,
241,242,243,244,245,246,247,248,248, 0, 0, 0, 0, 0, 0, 0,
Figure 24: Default state transition table for Range coding.
3.8.1.6. Alternative State Transition Table ๐ฆ
The alternative state transition table was built using iterative minimization of frame sizes, and it generally performs better than the default. To use it, the coder_type (see Section 4.2.3) MUST be set to 2, and the difference to the default MUST be stored in the Parameters, see Section 4.2. At the time of writing, the reference implementation of FFV1 in FFmpeg uses Figure 25 by default when Range coding is used ๐
0, 10, 10, 10, 10, 16, 16, 16, 28, 16, 16, 29, 42, 49, 20, 49,
59, 25, 26, 26, 27, 31, 33, 33, 33, 34, 34, 37, 67, 38, 39, 39,
40, 40, 41, 79, 43, 44, 45, 45, 48, 48, 64, 50, 51, 52, 88, 52,
53, 74, 55, 57, 58, 58, 74, 60,101, 61, 62, 84, 66, 66, 68, 69,
87, 82, 71, 97, 73, 73, 82, 75,111, 77, 94, 78, 87, 81, 83, 97,
85, 83, 94, 86, 99, 89, 90, 99,111, 92, 93,134, 95, 98,105, 98,
105,110,102,108,102,118,103,106,106,113,109,112,114,112,116,125,
115,116,117,117,126,119,125,121,121,123,145,124,126,131,127,129,
165,130,132,138,133,135,145,136,137,139,146,141,143,142,144,148,
147,155,151,149,151,150,152,157,153,154,156,168,158,162,161,160,
172,163,169,164,166,184,167,170,177,174,171,173,182,176,180,178,
175,189,179,181,186,183,192,185,200,187,191,188,190,197,193,196,
197,194,195,196,198,202,199,201,210,203,207,204,205,206,208,214,
209,211,221,212,213,215,224,216,217,218,219,220,222,228,223,225,
226,224,227,229,240,230,231,232,233,234,235,236,238,239,237,242,
241,243,242,244,245,246,247,248,249,250,251,252,252,253,254,255,
Figure 25: Alternative state transition table for Range coding.
3.8.2. Golomb Rice Mode ๐ง
The end of the bitstream of the Frame gets padded with zeroes until the bitstream holds a multiple of eight bits ๐ซถ
3.8.2.1. Signed Golomb Rice Codes ๐
This coding mode uses Golomb Rice codes. The VLC is split into two parts: the prefix and the suffix. The prefix stores the most significant bits, or it signals that the symbol is too large to store normally (this is the ESC case, see Section 3.8.2.1.1). The suffix either stores the k least significant bits, or it stores the whole number in the ESC case ๐
int get_ur_golomb(k) {
for (prefix = 0; prefix < 12; prefix++) {
if (get_bits(1)) {
return get_bits(k) + (prefix << k);
}
}
return get_bits(bits) + 11;
}
Figure 26: A pseudocode description of the read of an unsigned integer in Golomb Rice mode.
int get_sr_golomb(k) {
v = get_ur_golomb(k);
if (v & 1) return - (v >> 1) - 1;
else return (v >> 1);
}
Figure 27: A pseudocode description of the read of a signed integer in Golomb Rice mode.
3.8.2.1.1. Prefix ๐ฆ
+================+=======+
| bits | value |
+================+=======+
| 1 | 0 |
+----------------+-------+
| 01 | 1 |
+----------------+-------+
| ... | ... |
+----------------+-------+
| 0000 0000 01 | 9 |
+----------------+-------+
| 0000 0000 001 | 10 |
+----------------+-------+
| 0000 0000 0001 | 11 |
+----------------+-------+
| 0000 0000 0000 | ESC |
+----------------+-------+
Table 1: Description
of the coding of the
prefix of signed
Golomb Rice codes.
ESC is an ESCape symbol that says the symbol to be stored is too large for normal storage, so an alternate storage method gets used ๐จ
3.8.2.1.2. Suffix ๐
+---------+----------------------------------------+
| non-ESC | the k least significant bits MSB first |
+---------+----------------------------------------+
| ESC | the value - 11, in MSB first order |
+---------+----------------------------------------+
Table 2: Description of the coding of the suffix
of signed Golomb Rice codes.
ESC MUST NOT be used if the value can be coded as non-ESC. Don't be that person ๐ โโ๏ธ
3.8.2.1.3. Examples โจ
Table 3 shows practical examples of how signed Golomb Rice codes get decoded from the series of bits pulled out of the bitstream, using the method above ๐
+=====+=======================+=======+
| k | bits | value |
+=====+=======================+=======+
| 0 | 1 | 0 |
+-----+-----------------------+-------+
| 0 | 001 | 2 |
+-----+-----------------------+-------+
| 2 | 1 00 | 0 |
+-----+-----------------------+-------+
| 2 | 1 10 | 2 |
+-----+-----------------------+-------+
| 2 | 01 01 | 5 |
+-----+-----------------------+-------+
| any | 000000000000 10000000 | 139 |
+-----+-----------------------+-------+
Table 3: Examples of decoded,
signed Golomb Rice codes.
3.8.2.2. Run Mode ๐โโ๏ธ
Run mode gets entered when the context is 0 and left as soon as a nonzero difference shows up. The Sample Difference is identical to the predicted one. The run and the first different Sample Difference are coded as defined in Section 3.8.2.4.1 ๐ซ
3.8.2.2.1. Run Length Coding ๐ง
The run value is encoded in two parts. The prefix part stores the more significant part of the run, and it also adjusts the run_index, which decides how many bits the less significant part of the run gets. The second part stores the less significant part of the run as it is. The run_index is reset to zero for each Plane and Slice ๐ธ
log2_run[41] = {
0, 0, 0, 0, 1, 1, 1, 1,
2, 2, 2, 2, 3, 3, 3, 3,
4, 4, 5, 5, 6, 6, 7, 7,
8, 9,10,11,12,13,14,15,
16,17,18,19,20,21,22,23,
24,
};
if (run_count == 0 && run_mode == 1) {
if (get_bits(1)) {
run_count = 1 << log2_run[run_index];
if (x + run_count <= w) {
run_index++;
}
} else {
if (log2_run[run_index]) {
run_count = get_bits(log2_run[run_index]);
} else {
run_count = 0;
}
if (run_index) {
run_index--;
}
run_mode = 2;
}
}
The log2_run array is also used within [ISO.14495-1.1999] ๐
3.8.2.3. Sign Extension ๐งโโ๏ธ
sign_extend is the function that increases the number of bits in an input binary number, written in two's complement signed number representation. It keeps the input number's sign (positive or negative) and value, so it fits in the output bit width ๐ฆ It MAY be computed with the following:
sign_extend(input_number, input_bits) {
negative_bias = 1 << (input_bits - 1);
bits_mask = negative_bias - 1;
output_number = input_number & bits_mask; // Remove negative bit
is_negative = input_number & negative_bias; // Test negative bit
if (is_negative)
output_number -= negative_bias;
return output_number
}
3.8.2.4. Scalar Mode ๐ โจ
okay so each difference gets coded with the per-context mean prediction removed, plus a per-context value for "k" ๐ here's the whole vibe in one function:
get_vlc_symbol(state) {
i = state->count;
k = 0;
while (i < state->error_sum) {
k++;
i += i;
}
v = get_sr_golomb(k);
if (2 * state->drift < -state->count) {
v = -1 - v;
}
ret = sign_extend(v + state->bias, bits);
state->error_sum += abs(v);
state->drift += v;
if (state->count == 128) {
state->count >>= 1;
state->drift >>= 1;
state->error_sum >>= 1;
}
state->count++;
if (state->drift <= -state->count) {
state->bias = max(state->bias - 1, -128);
state->drift = max(state->drift + state->count,
-state->count + 1);
} else if (state->drift > 0) {
state->bias = min(state->bias + 1, 127);
state->drift = min(state->drift - state->count, 0);
}
return ret;
}
3.8.2.4.1. Golomb Rice Sample Difference Coding ๐ธ
Level coding is basically the same as normal difference coding, except the 0 value gets yeeted because it can never show up ๐:
diff = get_vlc_symbol(context_state);
if (diff >= 0) {
diff++;
}
Note that this is different from JPEG-LS (lossless JPEG) ๐. JPEG-LS doesn't use prediction in run mode, and it uses a different encoding and context model for the last difference. On a small set of test Samples, using prediction slightly improved the compression rate ๐ not bad at all!
3.8.2.5. Initial Values for the VLC Context State ๐ฆ
when "keyframe" (see Section 4.4) is 1, all VLC coder state variables get reset to their initial state, bestie ๐
drift = 0;
error_sum = 4;
bias = 0;
count = 1;
4. Bitstream ๐
an FFV1 bitstream is made up of a series of one or more Frames and (when required) a "Configuration Record" ๐ง
Within the following subsections, pseudocode as described in Section 2.2.1 is used to explain the structure of each FFV1 bitstream component โจ. Table 4 lists the symbols used to annotate that pseudocode, so you know how each piece of data gets stored ๐
+========+==================================================+
| symbol | definition |
+========+==================================================+
| u(n) | Unsigned, big-endian integer symbol using n bits |
+--------+--------------------------------------------------+
| br | Boolean (1-bit) symbol that is range coded with |
| | the method described in Section 3.8.1.1 |
+--------+--------------------------------------------------+
| ur | Unsigned scalar symbol that is range coded with |
| | the method described in Section 3.8.1.2 |
+--------+--------------------------------------------------+
| sr | Signed scalar symbol that is range coded with |
| | the method described in Section 3.8.1.2 |
+--------+--------------------------------------------------+
| sd | Sample Difference symbol that is coded with the |
| | method described in Section 3.8 |
+--------+--------------------------------------------------+
Table 4: Definition of pseudocode symbols for this document.
The following MUST be provided by external means during the initialization of the decoder ๐ซถ:
"frame_pixel_width" is defined as Frame width in pixels ๐
"frame_pixel_height" is defined as Frame height in pixels ๐
Default values at the decoder initialization phase:
"ConfigurationRecordIsPresent" is set to 0 ๐
4.1. Quantization Table Set ๐
The Quantization Table Sets store a sequence of values. Each value is one less than the count of equal concurrent entries, for each set of equal concurrent entries within the first half of the table (represented as "len - 1" in the pseudocode below). They're stored using the method described in Section 3.8.1.2 ๐ง The second half doesn't need to be stored, because it's identical to the first with flipped sign ๐ช "scale" and "len_count[ i ][ j ]" are temporary values used to compute "context_count[ i ]". They don't get used outside the Quantization Table Set pseudocode ๐ซง
Example:
Table: 0 0 1 1 1 1 2 2 -2 -2 -2 -1 -1 -1 -1 0
Stored values: 1, 3, 1
"QuantizationTableSet" has its own initial states, all set to 128 ๐
pseudocode | type
--------------------------------------------------------------|-----
QuantizationTableSet( i ) { |
scale = 1 |
for (j = 0; j < MAX_CONTEXT_INPUTS; j++) { |
QuantizationTable( i, j, scale ) |
scale *= 2 * len_count[ i ][ j ] - 1 |
} |
context_count[ i ] = ceil( scale / 2 ) |
} |
"MAX_CONTEXT_INPUTS" is 5 ๐ข
pseudocode | type
--------------------------------------------------------------|-----
QuantizationTable(i, j, scale) { |
v = 0 |
for (k = 0; k < 128;) { |
len - 1 | ur
for (n = 0; n < len; n++) { |
quant_tables[ i ][ j ][ k ] = scale * v |
k++ |
} |
v++ |
} |
for (k = 1; k < 128; k++) { |
quant_tables[ i ][ j ][ 256 - k ] = \ |
-quant_tables[ i ][ j ][ k ] |
} |
quant_tables[ i ][ j ][ 128 ] = \ |
-quant_tables[ i ][ j ][ 127 ] |
len_count[ i ][ j ] = v |
} |
4.1.1. "quant_tables" ๐
"quant_tables[ i ][ j ][ k ]" tells you the Quantization Table value of the Quantized Sample Difference "k" of the Quantization Table "j" of the Quantization Table Set "i" ๐
4.1.2. "context_count" ๐
"context_count[ i ]" is the count of contexts for Quantization Table Set "i" ๐ง "context_count[ i ]" MUST be less than or equal to 32768 โญ
4.2. Parameters ๐
the "Parameters" section is giving main character energy ๐ It could live in a global header of a container file, which may or may not count as part of the bitstream. It holds the important stuff about the decoding setup used for all instances of Frame (in FFV1 versions 0 and 1) or for the whole FFV1 bitstream (other versions). That includes the stream version, color configuration, and Quantization Tables ๐จ Figure 28 describes what's in the bitstream ๐ฆ
"Parameters" has its own initial states, all set to 128 โจ
pseudocode | type
--------------------------------------------------------------|-----
Parameters( ) { |
version | ur
if (version >= 3) { |
micro_version | ur
} |
coder_type | ur
if (coder_type > 1) { |
for (i = 1; i < 256; i++) { |
state_transition_delta[ i ] | sr
} |
} |
colorspace_type | ur
if (version >= 1) { |
bits_per_raw_sample | ur
} |
chroma_planes | br
log2_h_chroma_subsample | ur
log2_v_chroma_subsample | ur
extra_plane | br
if (version >= 3) { |
num_h_slices - 1 | ur
num_v_slices - 1 | ur
quant_table_set_count | ur
} |
for (i = 0; i < quant_table_set_count; i++) { |
QuantizationTableSet( i ) |
} |
if (version >= 3) { |
for (i = 0; i < quant_table_set_count; i++) { |
states_coded | br
if (states_coded) { |
for (j = 0; j < context_count[ i ]; j++) { |
for (k = 0; k < CONTEXT_SIZE; k++) { |
initial_state_delta[ i ][ j ][ k ] | sr
} |
} |
} |
} |
ec | ur
intra | ur
} |
} |
Figure 28: A pseudocode description of the bitstream contents ๐
"CONTEXT_SIZE" is 32 ๐ซง
4.2.1. "version" ๐
okay bestie, "version" is the version of the FFV1 bitstream, and it's giving main character energy ๐ Every version is incompatible with the others, so decoders SHOULD reject FFV1 bitstreams with an unknown version. Honestly that's the whole vibe. ๐ซถ
Decoders SHOULD reject FFV1 bitstreams with "version <= 1 && ConfigurationRecordIsPresent == 1" โจ
Decoders SHOULD reject FFV1 bitstreams with "version >= 3 && ConfigurationRecordIsPresent == 0" ๐ธ
+=======+=========================+
| value | version |
+=======+=========================+
| 0 | FFV1 version 0 |
+-------+-------------------------+
| 1 | FFV1 version 1 |
+-------+-------------------------+
| 2 | reserved* |
+-------+-------------------------+
| 3 | FFV1 version 3 |
+-------+-------------------------+
| Other | reserved for future use |
+-------+-------------------------+
Table 5: The definitions for
"version" values.
- Version 2 was experimental and this document does not describe it. ๐
4.2.2. "micro_version" ๐ฆ
"micro_version" tells you the micro-version of the FFV1 bitstream. Once a version is stable (a micro-version value gets assigned to be the first stable variant of a specific version), every new micro-version after that first stable one is compatible with the previous micro-version. So decoders SHOULD NOT reject FFV1 bitstreams just because of an unknown micro-version that's equal to or above the one considered stable. Lowkey so chill ๐ง
Meaning of "micro_version" for "version" 3: ๐
+=======+=========================+
| value | micro_version |
+=======+=========================+
| 0...3 | reserved* |
+-------+-------------------------+
| 4 | first stable variant |
+-------+-------------------------+
| Other | reserved for future use |
+-------+-------------------------+
Table 6: The definitions for
"micro_version" values for FFV1
version 3.
- Development versions may be incompatible with the stable variants. ๐ฅ
4.2.3. "coder_type" ๐
"coder_type" says which coder is used. Pick your fighter ๐
+=======+=================================================+
| value | coder used |
+=======+=================================================+
| 0 | Golomb Rice |
+-------+-------------------------------------------------+
| 1 | Range coder with default state transition table |
+-------+-------------------------------------------------+
| 2 | Range coder with custom state transition table |
+-------+-------------------------------------------------+
| Other | reserved for future use |
+-------+-------------------------------------------------+
Table 7: The definitions for "coder_type" values.
Restrictions: ๐ซ
If "coder_type" is 0, then "bits_per_raw_sample" SHOULD NOT be > 8. ๐
Background: at the time of writing, there's no known implementation of an FFV1 bitstream that supports the Golomb Rice algorithm with "bits_per_raw_sample" greater than eight, and the range coder is preferred. So the range coder is the one everyone's obsessed with rn ๐ โจ
4.2.4. "state_transition_delta" ๐
"state_transition_delta" specifies the range coder custom state transition table.
If "state_transition_delta" is not present in the FFV1 bitstream, all range coder custom state transition table elements are assumed to be 0. So no delta means everything's just zeros, no drama ๐ซถ
4.2.5. "colorspace_type" ๐จ
"colorspace_type" is the big one, bestie ๐ญ It tells you the color space that's encoded, the pixel transformation the encoder used, what the extra Plane content is, and the interleave method. So much info in one field, it's literally iconic โจ
+=======+==============+================+==============+============+
| value | color space | pixel | extra Plane | interleave |
| | encoded | transformation | content | method |
+=======+==============+================+==============+============+
| 0 | YCbCr | None | Transparency | Plane then |
| | | | | Line |
+-------+--------------+----------------+--------------+------------+
| 1 | RGB | JPEG 2000 RCT | Transparency | Line then |
| | | | | Plane |
+-------+--------------+----------------+--------------+------------+
| Other | reserved | reserved for | reserved for | reserved |
| | for future | future use | future use | for future |
| | use | | | use |
+-------+--------------+----------------+--------------+------------+
Table 8: The definitions for "colorspace_type" values.
FFV1 bitstreams with "colorspace_type == 1 && (chroma_planes != 1 || log2_h_chroma_subsample != 0 || log2_v_chroma_subsample != 0)" are not part of this specification. So that combo is simply not it, sorry not sorry ๐
4.2.6. "chroma_planes" ๐
"chroma_planes" tells you whether the chroma (color) Planes are actually there.
+=======+===============================+
| value | presence |
+=======+===============================+
| 0 | chroma Planes are not present |
+-------+-------------------------------+
| 1 | chroma Planes are present |
+-------+-------------------------------+
Table 9: The definitions for
"chroma_planes" values.
4.2.7. "bits_per_raw_sample" ๐ธ
"bits_per_raw_sample" indicates the number of bits for each Sample. If it's not present, it's inferred to be 8. Easy peasy ๐ง
+=======+=================================+
| value | bits for each Sample |
+=======+=================================+
| 0 | reserved* |
+-------+---------------------------------+
| Other | the actual bits for each Sample |
+-------+---------------------------------+
Table 10: The definitions for
"bits_per_raw_sample" values.
- Encoders MUST NOT store "bits_per_raw_sample = 0". Decoders SHOULD accept and interpret "bits_per_raw_sample = 0" as 8. ๐ Encoders, do NOT do the zero thing. Decoders, be nice and read it as 8 anyway ๐
4.2.8. "log2_h_chroma_subsample" ๐ฆ
"log2_h_chroma_subsample" indicates the subsample factor, stored as powers of the number 2, between luma and chroma width (chroma_width = 2 ^ -log2_h_chroma_subsample * luma_width). Math is giving slay ๐งฎโจ
4.2.9. "log2_v_chroma_subsample" ๐ฆ
"log2_v_chroma_subsample" is the same idea but for height. It indicates the subsample factor, stored as powers of the number 2, between luma and chroma height (chroma_height = 2 ^ -log2_v_chroma_subsample * luma_height). Same energy, different axis ๐
4.2.10. "extra_plane" ๐ง
"extra_plane" indicates if an extra Plane is present.
+=======+============================+
| value | presence |
+=======+============================+
| 0 | extra Plane is not present |
+-------+----------------------------+
| 1 | extra Plane is present |
+-------+----------------------------+
Table 11: The definitions for
"extra_plane" values.
4.2.11. "num_h_slices" ๐
"num_h_slices" indicates the number of horizontal elements of the Slice raster. If it's not there, it's inferred to be 1. Simple but make it cute ๐
4.2.12. "num_v_slices" ๐
"num_v_slices" indicates the number of vertical elements of the Slice raster. Same deal: if it's missing, it's inferred to be 1. Bestie, we're consistent ๐
4.2.13. "quant_table_set_count" ๐
"quant_table_set_count" indicates the number of Quantization Table Sets. "quant_table_set_count" MUST be less than or equal to 8. ๐จ
If it's not present, it's inferred to be 1.
It MUST NOT be 0. Zero is a hard no, babe ๐
4.2.14. "states_coded" ๐
"states_coded" indicates if the respective Quantization Table Set has the initial states coded.
If it's not present, it's inferred to be 0.
+=======+================================+
| value | initial states |
+=======+================================+
| 0 | initial states are not present |
| | and are assumed to be all 128 |
+-------+--------------------------------+
| 1 | initial states are present |
+-------+--------------------------------+
Table 12: The definitions for
"states_coded" values.
4.2.15. "initial_state_delta" ๐
"initial_state_delta[ i ][ j ][ k ]" indicates the initial range coder state. It's encoded using "k" as the context index for the range coder, and it follows this pseudocode, which is kind of a whole thing ๐ง
pred = j ? initial_states[ i ][j - 1][ k ] : 128
Figure 29: Predictor value for the coding of
"initial_state_delta[ i ][ j ][ k ]".
initial_state[ i ][ j ][ k ] =
( pred + initial_state_delta[ i ][ j ][ k ] ) & 255
Figure 30: Description of the coding of
"initial_state_delta[ i ][ j ][ k ]".
4.2.16. "ec" ๐ก๏ธ
"ec" indicates the error detection/correction type. Your data's bodyguard, basically ๐ซถ
+=======+=================================================+
| value | error detection/correction type |
+=======+=================================================+
| 0 | 32-bit CRC in "ConfigurationRecord" |
+-------+-------------------------------------------------+
| 1 | 32-bit CRC in "Slice" and "ConfigurationRecord" |
+-------+-------------------------------------------------+
| Other | reserved for future use |
+-------+-------------------------------------------------+
Table 13: The definitions for "ec" values.
4.2.17. "intra" ๐ธ
"intra" indicates the constraint on "keyframe" in each instance of Frame. If it's not present, it's inferred to be 0.
+=======+=======================================================+
| value | relationship |
+=======+=======================================================+
| 0 | "keyframe" can be 0 or 1 (non keyframes or keyframes) |
+-------+-------------------------------------------------------+
| 1 | "keyframe" MUST be 1 (keyframes only) |
+-------+-------------------------------------------------------+
| Other | reserved for future use |
+-------+-------------------------------------------------------+
Table 14: The definitions for "intra" values.
4.3. Configuration Record โจ
okay so, when you've got an FFV1 bitstream with "version >= 3" ๐, there's a "Configuration Record" stored in the underlying container (more on that in Section 4.3.3 ๐
). It holds the "Parameters" that get used for every single instance of Frame ๐ง. The size of the "Configuration Record", "NumBytes", is handed to you by the underlying container ๐ฆ.
ConfigurationRecord( NumBytes ) { |
ConfigurationRecordIsPresent = 1 |
Parameters( ) |
while (remaining_symbols_in_syntax(NumBytes - 4)) { |
reserved_for_future_use | br/ur/sr
} |
configuration_record_crc_parity | u(32)
} |
4.3.1. "reserved_for_future_use"
"reserved_for_future_use" is a placeholder ๐ kept around for future updates of this specification.
Encoders that follow this version of this specification SHALL NOT write "reserved_for_future_use" ๐ซ. Just don't, bestie.
Decoders that follow this version of this specification SHALL ignore "reserved_for_future_use" ๐.
4.3.2. "configuration_record_crc_parity"
configuration_record_crc_parity is 32 bits that get picked so the whole "Configuration Record" ends up with a CRC remainder of zero ๐งฎโจ.
This is equivalent to storing the CRC remainder in the 32-bit parity ๐.
The CRC generator polynomial used is described in Section 4.9.3 ๐ธ.
4.3.3. Mapping FFV1 into Containers
The "Configuration Record" can go into any file format that supports "Configuration Records" ๐ฆ, fitting in as well as it can with how that format stores them. Right now, the storage spot for the "Configuration Record" and the "NumBytes" value are defined and supported for these formats:
4.3.3.1. Audio Video Interleave (AVI) File Format โจ
The "Configuration Record" extends the stream format chunk ("AVI ", "hdlr", "strl", "strf") with the "ConfigurationRecord" bitstream ๐๏ธ.
See [AVI] for more information about chunks.
"NumBytes" is the size, in bytes, of the "strf" chunk (as listed in the chunk header) minus the size of the stream format structure ๐.
4.3.3.2. ISO Base Media File Format ๐
The "Configuration Record" extends the sample description box ("moov", "trak", "mdia", "minf", "stbl", "stsd") with a "glbl" box that holds the "ConfigurationRecord" bitstream ๐ฆ. See [ISO.14496-12.2020] for more information about boxes.
"NumBytes" is the size, in bytes, of the "glbl" box (as listed in the box header) minus the size of the box header ๐
.
4.3.3.3. NUT File Format ๐
The "codec_specific_data" element (in the "stream_header" packet) carries the "ConfigurationRecord" bitstream ๐ง. See [NUT] for more information about elements.
"NumBytes" is the size, in bytes, of the "codec_specific_data" element, as indicated in the "length" field of "codec_specific_data" ๐ฅ.
4.3.3.4. Matroska File Format ๐
FFV1 SHOULD use "V_FFV1" as the Matroska "Codec ID" ๐. For FFV1 versions 2 or less, the Matroska "CodecPrivate" Element SHOULD NOT be used ๐
. For FFV1 versions 3 or greater, the Matroska "CodecPrivate" Element MUST contain the FFV1 "Configuration Record" structure and no other data ๐ซถ. See [Matroska] for more information about elements.
"NumBytes" is the "Element Data Size" of the "CodecPrivate" Element ๐.
4.4. Frame ๐
A "Frame" is an encoded representation of a complete static image ๐ผ๏ธ. The whole "Frame" gets provided by the underlying container.
A "Frame" is made up of the "keyframe" field, "Parameters" (if version <= 1), and a sequence of independent Slices โจ. The pseudocode below describes what's inside a "Frame".
The "keyframe" field has its own initial state, set to 128 ๐ธ.
Frame( NumBytes ) { |
keyframe | br
if (keyframe && !ConfigurationRecordIsPresent { |
Parameters( ) |
} |
while (remaining_bits_in_bitstream( NumBytes )) { |
Slice( ) |
} |
} |
The following is an architecture overview of Slices in a Frame ๐ฆ:
+-----------------------------------------------------------------+
| first Slice header |
+-----------------------------------------------------------------+
| first Slice content |
+-----------------------------------------------------------------+
| first Slice footer |
+-----------------------------------------------------------------+
| --------------------------------------------------------------- |
+-----------------------------------------------------------------+
| second Slice header |
+-----------------------------------------------------------------+
| second Slice content |
+-----------------------------------------------------------------+
| second Slice footer |
+-----------------------------------------------------------------+
| --------------------------------------------------------------- |
+-----------------------------------------------------------------+
| ... |
+-----------------------------------------------------------------+
| --------------------------------------------------------------- |
+-----------------------------------------------------------------+
| last Slice header |
+-----------------------------------------------------------------+
| last Slice content |
+-----------------------------------------------------------------+
| last Slice footer |
+-----------------------------------------------------------------+
4.5. Slice ๐งฉ
A "Slice" is an independent, spatial subsection of a Frame ๐ฐ that gets encoded separately from another region of the same Frame. Using more than one "Slice" per Frame opens up chances to take advantage of multithreaded encoding and decoding ๐งต๐.
A "Slice" is made of a "Slice Header" (when relevant), a "Slice Content", and a "Slice Footer" (when relevant) ๐ . The pseudocode below describes what's inside a "Slice".
Slice( ) { |
if (version >= 3) { |
SliceHeader( ) |
} |
SliceContent( ) |
if (coder_type == 0) { |
while (!byte_aligned()) { |
padding | u(1)
} |
} |
if (version <= 1) { |
while (remaining_bits_in_bitstream( NumBytes ) != 0) {|
reserved | u(1)
} |
} |
if (version >= 3) { |
SliceFooter( ) |
} |
} |
padding is a bit with no significance ๐ซง, used only for byte alignment. padding MUST be 0 ๐ฏ.
reserved is a bit with no significance in this specification ๐คท, but it may have significance in a later revision of this specification ๐ฎ.
Encoders SHOULD NOT fill reserved ๐
.
Decoders SHOULD ignore reserved ๐ท.
4.6. Slice Header ๐
A "Slice Header" gives you info about the decoding configuration of the "Slice", like its spatial position, size, and aspect ratio ๐. The pseudocode below describes what's inside the "Slice Header".
"Slice Header" has its own initial states, all set to 128 ๐.
SliceHeader( ) { |
slice_x | ur
slice_y | ur
slice_width - 1 | ur
slice_height - 1 | ur
for (i = 0; i < quant_table_set_index_count; i++) { |
quant_table_set_index[ i ] | ur
} |
picture_structure | ur
sar_num | ur
sar_den | ur
} |
4.6.1. "slice_x"
"slice_x" tells you the x position on the Slice raster formed by "num_h_slices" ๐. If it isn't present, it's inferred to be 0 ๐คทโโ๏ธ.
4.6.2. "slice_y"
"slice_y" tells you the y position on the Slice raster formed by "num_v_slices" ๐. If it isn't present, it's inferred to be 0 ๐คทโโ๏ธ.
4.6.3. "slice_width"
"slice_width" tells you the width on the Slice raster formed by "num_h_slices" ๐. If it isn't present, it's inferred to be 1 โจ.
4.6.4. "slice_height"
"slice_height" tells you the height on the Slice raster formed by "num_v_slices" ๐. If it isn't present, it's inferred to be 1 โจ.
4.6.5. "quant_table_set_index_count"
"quant_table_set_index_count" is defined as the following ๐งฎ:
1 + ( ( chroma_planes || version <= 3 ) ? 1 : 0 )
+ ( extra_plane ? 1 : 0 )
4.6.6. "quant_table_set_index"
"quant_table_set_index" picks out which Quantization Table Set to use ๐, and that also sets the initial states for the "Slice Content". If it isn't present, it's inferred to be 0 ๐ซถ.
4.6.7. "picture_structure" ๐ฌ
picture_structure is the vibe check for how each Line of the Frame relates to the others, both in time and in space ๐ฆ
It's inferred to be 0 if it isn't present โจ
+=======+=========================+
| value | picture structure used |
+=======+=========================+
| 0 | unknown |
+-------+-------------------------+
| 1 | top field first |
+-------+-------------------------+
| 2 | bottom field first |
+-------+-------------------------+
| 3 | progressive |
+-------+-------------------------+
| Other | reserved for future use |
+-------+-------------------------+
Table 15: The definitions for
"picture_structure" values.
4.6.8. "sar_num" ๐
sar_num gives the Sample aspect ratio numerator ๐
It's inferred to be 0 if it isn't present. A value of 0 means the aspect ratio is unknown ๐คทโโ๏ธ
Encoders MUST write 0 if the Sample aspect ratio is unknown. No skipping this one, bestie ๐ซถ
If sar_den is 0, decoders SHOULD ignore the encoded value and treat sar_num as 0. That's the move ๐ธ
4.6.9. "sar_den" ๐
sar_den is the Sample aspect ratio denominator, the other half of the ratio duo ๐ฏโโ๏ธ
It's inferred to be 0 if it isn't present. A value of 0 means the aspect ratio is unknown, same energy as before ๐
Encoders MUST write 0 if the Sample aspect ratio is unknown. Literally the same rule, because it's a team ๐
If sar_num is 0, decoders SHOULD ignore the encoded value and treat sar_den as 0. Ate, fr fr ๐
โจ
4.7. Slice Content ๐
A "Slice Content" holds all the Line elements that belong to the "Slice" ๐ง
How they're ordered depends on the configuration. With YCbCr, Line elements are sorted by Plane and then by row. With RGB, it's the other way around: by row first, then by Plane ๐
SliceContent( ) {
if (colorspace_type == 0) {
for (p = 0; p < primary_color_count; p++) {
for (y = 0; y < plane_pixel_height[ p ]; y++) {
Line( p, y )
}
}
} else if (colorspace_type == 1) {
for (y = 0; y < slice_pixel_height; y++) {
for (p = 0; p < primary_color_count; p++) {
Line( p, y )
}
}
}
}
4.7.1. "primary_color_count" ๐จ
primary_color_count is defined as the following:
1 + ( chroma_planes ? 2 : 0 ) + ( extra_plane ? 1 : 0 )
4.7.2. "plane_pixel_height" ๐
plane_pixel_height[ p ] is the height in pixels of Plane p of the "Slice". It's defined as the following:
chroma_planes == 1 && (p == 1 || p == 2)
? ceil(slice_pixel_height / (1 << log2_v_chroma_subsample))
: slice_pixel_height
4.7.3. "slice_pixel_height" ๐ท
slice_pixel_height is the height in pixels of the Slice. It's defined as the following:
floor(
( slice_y + slice_height )
* slice_pixel_height
/ num_v_slices
) - slice_pixel_y.
4.7.4. "slice_pixel_y" ๐ฆ
slice_pixel_y is the vertical position of the Slice in pixels. It's defined as the following:
floor( slice_y * frame_pixel_height / num_v_slices )
4.8. Line ๐
A "Line" is a list of the Sample Differences (relative to the predictor) of the primary color components. The pseudocode below describes what's inside a "Line" ๐
Line( p, y ) {
if (colorspace_type == 0) {
for (x = 0; x < plane_pixel_width[ p ]; x++) {
sample_difference[ p ][ y ][ x ] | sd
}
} else if (colorspace_type == 1) {
for (x = 0; x < slice_pixel_width; x++) {
sample_difference[ p ][ y ][ x ] | sd
}
}
}
4.8.1. "plane_pixel_width" ๐
plane_pixel_width[ p ] is the width in pixels of Plane p of the "Slice". It's defined as the following:
chroma_planes == 1 && (p == 1 || p == 2)
? ceil( slice_pixel_width / (1 << log2_h_chroma_subsample) )
: slice_pixel_width.
4.8.2. "slice_pixel_width" ๐
slice_pixel_width is the width in pixels of the Slice. It's defined as the following:
floor(
( slice_x + slice_width )
* slice_pixel_width
/ num_h_slices
) - slice_pixel_x
4.8.3. "slice_pixel_x" โจ
slice_pixel_x is the horizontal position of the Slice in pixels. It's defined as the following:
floor( slice_x * frame_pixel_width / num_h_slices )
4.8.4. "sample_difference" ๐งฎ
sample_difference[ p ][ y ][ x ] is the Sample Difference for the Sample at Plane "p", y position "y", and x position "x". The Sample value gets computed using the median predictor and the context described in Section 3.2 ๐ซถ
4.9. Slice Footer ๐
A "Slice Footer" gives you info about the Slice size and, optionally, parity ๐งโโ๏ธ The pseudocode below shows what's in it.
Note: "Slice Footer" is always byte aligned. No exceptions, periodt ๐
SliceFooter( ) {
slice_size | u(24)
if (ec) {
error_status | u(8)
slice_crc_parity | u(32)
}
}
4.9.1. "slice_size" ๐ธ
slice_size tells you the size of the Slice in bytes ๐ฆ
Note: this lets you find where Slices start before the previous Slices are fully decoded. That's what makes parallel decoding and error resilience possible ๐ฅ
4.9.2. "error_status" ๐จ
error_status specifies the error status. Here's the lineup:
+=======+=======================================+
| value | error status |
+=======+=======================================+
| 0 | no error |
+-------+---------------------------------------+
| 1 | Slice contains a correctable error |
+-------+---------------------------------------+
| 2 | Slice contains an uncorrectable error |
+-------+---------------------------------------+
| Other | reserved for future use |
+-------+---------------------------------------+
Table 16: The definitions for "error_status"
values.
4.9.3. "slice_crc_parity" ๐
slice_crc_parity is 32 bits that are chosen so that the Slice as a whole has a CRC remainder of 0. Iconic ๐
This is equivalent to storing the CRC remainder in the 32-bit parity ๐ฆ
The CRC generator polynomial is the standard IEEE CRC polynomial (0x104C11DB7), with initial value 0, without pre-inversion, and without post-inversion. Very precise, very obsessed ๐ค๐
5. Restrictions ๐ง
To make sure fast multithreaded decoding is possible, starting with version 3 and when frame_pixel_width * frame_pixel_height is more than 101376, slice_width * slice_height MUST be less than or equal to num_h_slices * num_v_slices / 4. Main character rules, no cap ๐
Note: 101376 is the frame size in pixels of a 352x288 frame, also known as CIF (Common Intermediate Format) frame size format ๐๏ธ
For each Frame, every position in the Slice raster MUST be filled by one and only one Slice of the Frame. That means no missing Slice positions and no overlapping Slices ๐งฉ
For each Frame with a keyframe value of 0, each Slice MUST have the same values of slice_x, slice_y, slice_width, and slice_height as a Slice in the previous Frame. Consistency is everything, bestie ๐ซถโจ
6. Security Considerations ๐
Like any other codec (such as [RFC6716]), FFV1 should not be used with insecure ciphers or cipher modes that are vulnerable to known plaintext attacks. Some of the header bits, as well as the padding, are easily predictable. Not safe, not cute ๐
Implementations of the FFV1 codec need to take appropriate security considerations into account. The ones related to denial of service are outlined in Section 2.1 of [RFC4732]. It is extremely important for the decoder to be robust against malicious payloads. Malicious payloads MUST NOT cause the decoder to overrun its allocated memory or to take an excessive amount of resources to decode. An overrun in allocated memory could lead to arbitrary code execution by an attacker. Yikes, that's the big scary one ๐ญ
The same applies to the encoder, even though problems in encoders are typically rarer. Malicious video streams MUST NOT cause the encoder to misbehave, because that would let an attacker mess with transcoding gateways ๐ซ
A frequent security problem in image and video codecs is failure to check for integer overflows. An example is allocating frame_pixel_width * frame_pixel_height in pixel count computations without considering that the multiplication result may have overflowed the range of the arithmetic type. Don't skip the overflow check, babe ๐
The range coder could, if implemented naively, read one byte over the end. The implementation MUST ensure that no read outside allocated and initialized memory occurs. Non-negotiable ๐ก๏ธ๐ฅ
None of the content carried in FFV1 is intended to be executable. Data, not code, no cap ๐ง
7. IANA Considerations ๐
IANA has registered the following values.
7.1. Media Type Definition ๐
okay so this is the bit where we register the media type, and it's giving official paperwork energy ๐ it follows the template in [RFC6838] and also [RFC4855]. here's the form, bestie:
Type name: video
Subtype name: FFV1
Required parameters: None.
Optional parameters: (see below)
Intended usage: COMMON
Restrictions on usage: None.
Fragment identifier considerations: N/A.
Additional information: None.
Interoperability considerations: None.
Published specification: RFC 9043.
Security considerations: See Section 6 of this document.
Change controller: IETF CELLAR Working Group delegated from the
IESG.
the optional parameters are for signalling what a receiver can handle, and they MUST NOT be used for anything else ๐ โโ๏ธ no sneaky side quests allowed, periodt ๐ here's the lineup:
"version": the FFV1 encoding version, defined in Section 4.2.1 โจ"micro_version": the micro version, defined in Section 4.2.2 ๐ธ"coder_type": the coder type, defined in Section 4.2.3 ๐ฆ"colorspace_type": the colourspace type, defined in Section 4.2.5 ๐"bits_per_raw_sample": bits per raw sample, defined in Section 4.2.7 ๐"max_slices": an integer giving the most Slices allowed in one Frame of the FFV1 encoding ๐
for the big-picture fields: encoding considerations say this media type is built for wrapping inside a bunch of audiovisual container formats, and it's binary data (see Section 4.3.3), and it's framed binary data too (see Section 4.8 of [RFC6838]) ๐ฆ the author is Dave Rice (mailto:dave@dericed.com), and the contact person is Michael Niedermayer (mailto:michael@niedermayer.cc) ๐ซถ
and the vibe for who gets to use it: basically anyone who needs lossless video moving around! screen recording, scientific imaging, digital video preservation, and more ๐ฅโจ
8. References ๐
8.1. Normative References
- [ISO.9899.2018] International Organization for Standardization, "Information technology - Programming languages - C", ISO/IEC 9899:2018, June 2018. ๐
- [RFC2119] Bradner, S., "Key words for use in RFCs to Indicate Requirement Levels", BCP 14, RFC 2119, DOI
10.17487/RFC2119, March 1997,<https://www.rfc-editor.org/info/rfc2119>. ๐ฅ - [RFC4732] Handley, M., Ed., Rescorla, E., Ed., and IAB, "Internet Denial-of-Service Considerations", RFC 4732, DOI
10.17487/RFC4732, December 2006,<https://www.rfc-editor.org/info/rfc4732>. ๐ก๏ธ - [RFC4855] Casner, S., "Media Type Registration of RTP Payload Formats", RFC 4855, DOI
10.17487/RFC4855, February 2007,<https://www.rfc-editor.org/info/rfc4855>. ๐ - [RFC6838] Freed, N., Klensin, J., and T. Hansen, "Media Type Specifications and Registration Procedures", BCP 13, RFC 6838, DOI
10.17487/RFC6838, January 2013,<https://www.rfc-editor.org/info/rfc6838>. ๐ฆ - [RFC8174] Leiba, B., "Ambiguity of Uppercase vs Lowercase in RFC 2119 Key Words", BCP 14, RFC 8174, DOI
10.17487/RFC8174, May 2017,<https://www.rfc-editor.org/info/rfc8174>. ๐
8.2. Informative References
- [AddressSanitizer] Clang Project, "AddressSanitizer", Clang 12 documentation,
<https://clang.llvm.org/docs/AddressSanitizer.html>. ๐ - [AVI] Microsoft, "AVI RIFF File Reference",
<https://docs.microsoft.com/en-us/windows/win32/directshow/avi-riff-file-reference>. ๐๏ธ - [FFV1GO] Buitenhuis, D., "FFV1 Decoder in Go", 2019,
<https://github.com/dwbuiten/go-ffv1>. ๐น - [FFV1_V0] Niedermayer, M., "Commit to mark FFV1 version 0 as non-experimental", April 2006,
<https://git.videolan.org/?p=ffmpeg.git;a=commit;h=b548f2b91b701e1235608ac882ea6df915167c7e>. ๐ฑ - [FFV1_V1] Niedermayer, M., "Commit to release FFV1 version 1", April 2009,
<https://git.videolan.org/?p=ffmpeg.git;a=commit;h=68f8d33becbd73b4d0aa277f472a6e8e72ea6849>. ๐ - [FFV1_V3] Niedermayer, M., "Commit to mark FFV1 version 3 as non-experimental", August 2013,
<https://git.videolan.org/?p=ffmpeg.git;a=commit;h=abe76b851c05eea8743f6c899cbe5f7409b0f301>. ๐ - [HuffYUV] Rudiak-Gould, B., "HuffYUV revisited", December 2003,
<https://web.archive.org/web/20040402121343/http://cultact-server.novi.dk/kpo/huffyuv/huffyuv.html>. ๐ - [ISO.14495-1.1999] International Organization for Standardization, "Information technology -- Lossless and near-lossless compression of continuous-tone still images: Baseline", ISO/IEC 14495-1:1999, December 1999. ๐ผ๏ธ
- [ISO.14496-10.2020] International Organization for Standardization, "Information technology -- Coding of audio-visual objects -- Part 10: Advanced Video Coding", ISO/IEC 14496-10:2020, December 2020. ๐ฌ
- [ISO.14496-12.2020] International Organization for Standardization, "Information technology -- Coding of audio-visual objects -- Part 12: ISO base media file format", ISO/IEC 14496-12:2020, December 2020. ๐ผ
- [ISO.15444-1.2019] International Organization for Standardization, "Information technology -- JPEG 2000 image coding system: Core coding system", ISO/IEC 15444-1:2019, October 2019. ๐ธ
- [Matroska] Lhomme, S., Bunkus, M., and D. Rice, "Matroska Media Container Format Specifications", Work in Progress, Internet-Draft, draft-ietf-cellar-matroska-07, 12 April 2021,
<https://datatracker.ietf.org/doc/html/draft-ietf-cellar-matroska-07>. ๐งฉ - [MediaConch] MediaArea.net, "MediaConch", 2018,
<https://mediaarea.net/MediaConch>. ๐ - [NUT] Niedermayer, M., "NUT Open Container Format", December 2013,
<https://ffmpeg.org/~michael/nut.txt>. ๐ฅ - [Range-Encoding] Martin, G. N. N., "Range encoding: an algorithm for removing redundancy from a digitised message", Proceedings of the Conference on Video and Data Recording, Institution of Electronic and Radio Engineers, Hampshire, England, July 1979. ๐
- [REFIMPL] Niedermayer, M., "The reference FFV1 implementation / the FFV1 codec in FFmpeg",
<https://ffmpeg.org/doxygen/trunk/ffv1_8h.html>. โญ - [RFC6716] Valin, JM., Vos, K., and T. Terriberry, "Definition of the Opus Audio Codec", RFC 6716, DOI
10.17487/RFC6716, September 2012,<https://www.rfc-editor.org/info/rfc6716>. ๐ถ - [Valgrind] Valgrind Developers, "Valgrind website",
<https://valgrind.org/>. ๐ง - [YCbCr] Wikipedia, "YCbCr", 25 May 2021,
<https://en.wikipedia.org/w/index.php?title=YCbCr&oldid=1025097882>. ๐
Appendix A. Multithreaded Decoder Implementation Suggestions ๐งต
This appendix is informative.
okay bestie, the FFV1 bitstream can be read in two ways: straight through in order like the main doc describes, or by peeking at the footer of each Slice first ๐ every Slice footer has a "slice_size" field, so you can figure out where each Slice starts and ends without actually parsing the Slice content. that's what makes multithreading possible, and it means a bitstream error in one Slice's header or content doesn't mess up decoding the other Slices. iconic, honestly ๐
a decoder should check the "keyframe" field first, then read the "slice_size" fields starting from the last Slice at the end of the "Frame" and working back to the first Slice at the beginning of the "Frame", and only then parse the Slices, so it knows all the boundaries ๐ง if things get messy, like a corrupted "Frame" (frame size unknown, or the "slice_size" values don't line up), or if there's no way to seek in the stream, a decoder may fall back to reading in sequential order ๐
Appendix B. Future Handling of Some Streams Created by Nonconforming Encoders ๐
This appendix is informative.
ngl this one is a little tea โ some bitstreams were found with 40 extra bits, which are the "error_status" and "slice_crc_parity" fields sitting in the "reserved" bits of a "Slice". so any future revision of this spec should avoid adding 40 bits of content after "SliceContent" when "version == 0" or "version == 1". otherwise a decoder that follows the newer spec couldn't tell a legit revised bitstream apart from one of those buggy ones out in the wild ๐ญ protect the timeline, bestie ๐ซถ
Appendix C. FFV1 Implementations ๐
This appendix provides references to a few notable implementations of FFV1.
C.1. FFmpeg FFV1 Codec ๐ฅ
the reference implementation [REFIMPL] has no known buffer overflows, and no specially crafted packet or video segment has been shown to cause a big jump in CPU load ๐ช
it got validated under these conditions:
- sending the decoder valid packets made by the reference encoder, then checking that the decoder's output matches the encoder's input โ
- sending the decoder packets made by the reference encoder, then subjecting them to random corruption ๐ฒ
- sending the decoder random packets that aren't FFV1 at all ๐
in every single one of those conditions, the decoder and encoder ran inside the Valgrind memory debugger [Valgrind] and the Clang AddressSanitizer [AddressSanitizer], which track reads and writes to invalid memory regions and use of uninitialised memory. no errors were reported in any of the tested conditions ๐ฅนโจ
C.2. FFV1 Decoder in Go ๐น
an FFV1 decoder [FFV1GO] was written in Go by Derek Buitenhuis while this document was being developed ๐
C.3. MediaConch ๐
the folks behind the MediaConch project [MediaConch] built an independent FFV1 decoder as part of that project, to validate FFV1 bitstreams. and this led to finding three conflicts between existing FFV1 implementations and draft versions of this document. those issues got fixed in Section 3.3.1, Section 3.7.2.1, and Appendix B ๐ teamwork makes the dream work ๐ซถ
Authors' Addresses ๐
Michael Niedermayer
Email: michael@niedermayer.cc
Dave Rice
Email: dave@dericed.com
Jรฉrรดme Martinez
Email: jerome@mediaarea.net
๐ฆ where this page comes from
- ietf: rfc9043 2021-08
- ๐ girlified by claude-haiku-5-5 on : a language model's rewrite of the original, under its terms