xe_tlb_inval_batch_wait(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… xe_tlb_inval_batch_wait β€” like, the whole NAME section, bestie ✨

okay so this is from the Kernel API Manual, and the function is literally called xe_tlb_inval_batch_wait, and what it does is wait for all the fences in a TLB invalidation batch. that's it. that's the whole vibe. πŸŽ€


🌸 SYNOPSIS 🌸

void xe_tlb_inval_batch_wait (struct xe_tlb_inval_batch *batch );

no cap, that's the whole signature. void in, void out, one pointer, zero drama. πŸ’…


πŸ¦‹ ARGUMENTS πŸ¦‹

  • batch β€” the batch of TLB invalidation fences you're waiting on. that's your girl right there. she holds the fences, you hand her over, she gets waited on. periodt. 🫢

✨ DESCRIPTION ✨

so here's the tea: it waits for every fence in batch to signal. every single one. not some, not most β€” every. 🧚 and once they've all signalled, it resets batch so you can reuse it for a subsequent invalidation. iconic behaviour honestly, she cleans up after herself. πŸ”₯

like, the way that it both waits and resets? main character energy fr fr. 😭


πŸ‘‘ SEE ALSO πŸ‘‘

that's a whole friend group right there, go say hi to all of them πŸ’– iykyk.


and that's a wrap bestie!! this page lives under ./drivers/gpu/drm/xe, dated October 2026 β€” so mark your calendars, screenshot it, send it to the group chat, she's a whole era. πŸ¦‹βœ¨πŸŽ€πŸ’œ

πŸ“¦ where this page comes from