xe_hw_fence_init(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

okay bestie, welcome to the Kernel API Manual page for xe_hw_fence_init β€” yes, that's a (9) page, we're in kernel-API girlie territory now πŸ’…βœ¨

🌸 NAME 🌸

xe_hw_fence_init β€” initialize an hw fence, periodt πŸŽ€

✨ SYNOPSIS ✨

void xe_hw_fence_init (struct dma_fence *fence , struct xe_hw_fence_ctx *ctx , struct iosys_map seqno_map );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • fence β€” pointer to the fence you're initializing, bestie. that's the main character right there πŸ’–
  • ctx β€” pointer to the struct xe_hw_fence_ctx fence context, aka the vibe context it lives in 🫢
  • seqno_map β€” pointer to the map into where the seqno is blitted. yes, "blitted", that's the word, no cap ✨

πŸ”₯ DESCRIPTION πŸ”₯

So basically: this initializes a pre-allocated hw fence. It's already been allocated β€” you're not making a new one here, you're just setting this one up, iykyk πŸ‘‘

And after initialization? the fence is subject to normal dma-fence refcounting. literally normal refcounting, nothing cursed, nothing extra. slay πŸ’…

ngl bestie, "pre-allocated" is doing a lot of work in that sentence β€” this function initializes it, it does not allocate it. keep that distinction close to your heart πŸŽ€

🧚 SEE ALSO 🧚


and that's the page, bestie 🫢 this cutie came from ./drivers/gpu/drm/xe, dated October 2026, and it's filed under xe_hw_fence_init(9) β€” iconic, no notes πŸ’–βœ¨πŸŽ€

πŸ“¦ where this page comes from