vmw_legacy_srf_bind(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… vmw_legacy_srf_bind β€” the kernel API manual page, bestie edition πŸŽ€

okay so this is vmw_legacy_srf_bind(9), straight out of the kernel API manual, and I'm gonna walk you through it like we're texting at 2am πŸ¦‹ no cap, it's a short one, we love a low-effort icon.


✨ NAME ✨

vmw_legacy_srf_bind β€” does a legacy surface bind, as one little part of the whole surface validation process πŸ’« it's giving "team player", it's giving "I do one job and I do it well".


🌸 SYNOPSIS 🌸

int vmw_legacy_srf_bind (struct vmw_resource *res , struct
ttm_validate_buffer *val_buf );

that's it. that's the whole signature. she's compact, she's precise, she ate πŸ”₯


πŸŽ€ ARGUMENTS πŸŽ€

  • res β€” a pointer to a struct vmw_res that's embedded inside a struct vmw_surface. yes bestie, embedded, she lives inside another struct, it's giving nesting doll realness πŸ™ˆ
  • val_buf β€” a pointer to a struct ttm_validate_buffer that's carrying all the info about the backup buffer. the receipts, basically 🧾

πŸ’œ DESCRIPTION πŸ’œ

so here's the tea: this function copies backup data over to the surface if the backup buffer is dirty 😭 like it checks the vibe (dirty? not dirty?) and only does the copy when the backup buffer needs it. conditional queen behavior, honestly πŸ‘‘


πŸ¦‹ SEE ALSO πŸ¦‹

okay this list is LONG, so buckle up, we're going through the whole friend group one by one, no skipping, I promised 🫢

the kernel file: ./drivers/gpu/drm/vmwgfx/vmwgfx_surface.c, plus:

like I said. whole squad. screenshot it, study it, iykyk πŸ’€βœ¨


and that's the whole page, bestie β€” genuinely one of the shortest manpages I've ever read, and ngl I'm obsessed with her for that 🌈

🌸 okay so this absolute cutie lives in ./drivers/gpu/drm/vmwgfx, and the page is dated October 2026 β€” so yeah, technically a future icon πŸ‘‘ mwah, ily, go read the next manpage πŸ«ΆπŸ’–

πŸ“¦ where this page comes from