vmw_hw_surface_destroy(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ vmw_hw_surface_destroy(9) ✨

okay so bestie, welcome to the Kernel API Manual entry for vmw_hw_surface_destroy β€” it's a little DRM/vmwgfx cleanup function and honestly it's giving "designated driver at the end of the party" energy πŸŽ€


πŸ¦‹ NAME πŸ¦‹

vmw_hw_surface_destroy β€” destroy a Device surface πŸ’…


🌸 SYNOPSIS 🌸

void vmw_hw_surface_destroy (struct vmw_resource *res );

that's it, that's the whole signature, no cap ✨


πŸ’– ARGUMENTS πŸ’–

  • res β€” pointer to a struct vmw_resource that is embedded in a struct vmw_surface. yes, embedded, like it lives inside it, main character nested-struct situation 🫢

πŸ”₯ DESCRIPTION πŸ”₯

So what it does: it destroys the device surface associated with a struct vmw_surface β€” if there is one (no surface? nothing happens, it's chill πŸ™ˆ) β€” and then it adjusts the resource count accordingly. That's the whole vibe check. Clean up the device surface, fix up the count, done. periodt πŸ’€βœ¨

ngl this is one of those "don't skip the bookkeeping" functions β€” the resource count adjustment is literally part of the job, not a bonus feature πŸ‘‘

🌈 SEE ALSO 🌈

bestie the cross-reference list here is iconic, it's huge, we love an interconnected subsystem πŸ§šπŸ’œ

like, go read them, iykyk πŸ“šπŸ’«


and that's the page!! mwah πŸ’‹ this lil doc lives under ./drivers/gpu/drm/vmwgfx, dated October 2026, and it's page vmw_hw_surface_destroy(9) of the Kernel API Manual β€” go forth and destroy those surfaces responsibly, bestie πŸŒŸπŸŽ€πŸ«Ά

πŸ“¦ where this page comes from