vmw_binding_state_alloc(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ vmw_binding_state_alloc(9) β€” aka the "birth a binding state" page ✨

okay so bestie, welcome to the kernel API manual 🫢 this one's a kernel API page, and yes it lives in the 9 section because that's the section for kernel interfaces, iykyk. it's giving "small function, big friend group" and we're about to get into it πŸ’…


🌸 NAME 🌸

vmw_binding_state_alloc β€” literally just allocate a struct vmw_ctx_binding_state. that's the whole job. main character energy for a function that's exactly one thing πŸŽ€


✨ SYNOPSIS ✨

struct vmw_ctx_binding_state * vmw_binding_state_alloc (struct
vmw_private *dev_priv );

so you hand it a device priv pointer and it hands you back a pointer to a struct vmw_ctx_binding_state *. that's the vibe 🌈


πŸ¦‹ ARGUMENTS πŸ¦‹

  • dev_priv β€” a pointer to a device private structure. that's it, that's the whole input, she's low maintenance πŸ’–

πŸ’« DESCRIPTION πŸ’«

Returns a pointer to a newly allocated struct β€” or, plot twist, an error pointer if something went wrong 😭 so like, always vibe check your return value before you dereference it, no cap. an error pointer is not a real pointer to a struct and treating it like one is gonna be a bad time fr fr πŸ™ˆ


πŸ‘‘ SEE ALSO πŸ‘‘

the whole friend group, all of them, zero skipped, we don't do that here πŸ’œ the kernel file is ./drivers/gpu/drm/vmwgfx/vmwgfx_binding.c and here's everyone else:

and yes obvs vmw_binding_state_free(9) is in there β€” you allocated it, bestie, so eventually you free it 🫢

and that's the page!! 🧚 this little beauty comes to you from the Kernel API Manual, source path ./drivers/gpu/drm/vmwgfx, dated October 2026, and its header was literally just vmw_binding_state_alloc(9) twice because the man page layout said so πŸ’€ stay slay, go read vmw_binding_state_free(9) next, ily β­πŸ’–

πŸ“¦ where this page comes from