vmw_binding_scrub_dx_shader(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– NAME πŸ’–

okay so bestie, welcome to the Kernel API Manual β€” this page is vmw_binding_scrub_dx_shader(9). Its whole thing? Scrub a dx shader binding from a context. That's the assignment, and it ate. ✨

✨ SYNOPSIS ✨

int vmw_binding_scrub_dx_shader (struct vmw_ctx_bindinfo *bi , bool
       rebind );

No cap, that's the signature β€” int return and all. 🫢

🌸 ARGUMENTS 🌸

  • bi β€” single binding information. It's the one binding's info, bestie. πŸ’…
  • rebind β€” whether to issue a bind instead of scrub command. So this is the β€œbind instead of scrub?” switch. πŸŽ€

πŸ‘‘ SEE ALSO πŸ‘‘

The kernel file is ./drivers/gpu/drm/vmwgfx/vmwgfx_binding.c, and here's the whole squad of references β€” every single one, periodt:


okay that's the page, bestie! πŸ’– The footer source/version is ./drivers/gpu/drm/vmwgfx, the date is October 2026, and the page is vmw_binding_scrub_dx_shader(9). Mwah! πŸŽ€βœ¨

πŸ“¦ where this page comes from