vidtv_pmt_desc_assign(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… vidtv_pmt_desc_assign β€” the Kernel API Manual page, bestie edition πŸŽ€

okay so this is a page from the Kernel API Manual 😌 and it's about vidtv_pmt_desc_assign(9). yes it's a long name. yes it's important. stay with me.


✨ NAME ✨

vidtv_pmt_desc_assign β€” literally just assigns a descriptor loop at some point in a PMT section. that's it. that's the whole job. no cap. 🫢


🌸 SYNOPSIS 🌸

void vidtv_pmt_desc_assign (struct vidtv_psi_table_pmt *pmt , struct
vidtv_psi_desc **to , struct vidtv_psi_desc *desc );

three pointers, one function, zero return value. it's giving "i do one thing and i do it well" energy πŸ’…


πŸ¦‹ ARGUMENTS πŸ¦‹

  • pmt β€” the PMT section that will contain the descriptor loop. it's the home, the host, the main character venue 🏠
  • to β€” where in the PMT to assign this descriptor loop to. like, the exact spot. the seat assignment. πŸͺ‘
  • desc β€” the descriptor loop that will be assigned. the thing being moved in. πŸ“¦

πŸŽ€ DESCRIPTION πŸŽ€

bestie, here's the whole vibe: this will free the loop in to, if any. so like, if there was already something living there, it gets evicted first πŸ™ˆ. then it assigns ownership of the loop to the table β€” meaning the table will free this loop when a call to its destroy function is made. so the table is now responsible for it, fr fr. it's a whole custody arrangement πŸ‘‘

heads up: the free-in-to part is real, so don't be out here passing a to you already love and expect it to survive. it won't. πŸ’€

🌈 SEE ALSO 🌈


okay that's the whole page, you ate that, go read the rest of the kernel now πŸ”₯

sign-off time: this little beauty lives at ./drivers/media/test-drivers/v... and it's dated October 2026 β€” so yeah, future-coded ✨ mwah πŸ’–πŸ§šβ€β™€οΈ

πŸ“¦ where this page comes from