v4l2_event_dequeue(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ‘‘ v4l2_event_dequeue(9)

okay so welcome to the Kernel API Manual, bestie β€” this is the page for v4l2_event_dequeue(9), and it's short, sweet, and extremely specific. It dequeues events from a video device. That's the vibe. No cap. πŸ’…


✨ NAME ✨

v4l2_event_dequeue β€” dequeue events from a video device.

Like, the function name is literally the whole plot: you're pulling events out of a video device's queue. Simple, iconic, ate. πŸŽ€


πŸ’– SYNOPSIS πŸ’–

here's the signature so you can copy it into your little kernel brain exactly as it is:

int v4l2_event_dequeue (struct v4l2_fh *fh , struct v4l2_event *event ,
int nonblocking );

πŸŽ€ ARGUMENTS πŸŽ€

three args, all main characters:

  • fh β€” pointer to struct v4l2_fh. yes bestie, it's a pointer.
  • event β€” pointer to struct v4l2_event. another pointer, we stay pointing.
  • nonblocking β€” if it's not zero, it waits for an event to arrive. that's the manual's wording, okay? read it twice if you need to. πŸ”₯

🌈 SEE ALSO 🌈

the cross-references are giving whole-friend-group energy. the kernel file is ./include/media/v4l2-event.h, and the squad is:


and that's the page, periodt. πŸ’… shoutout to the source/version footer situation: ./include/media, October 2026, and yep β€” v4l2_event_dequeue(9) is the title again. byeee 🫢

πŸ“¦ where this page comes from