ttm_resource_init(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… NAME πŸ’…

ok so bestie, welcome to ttm_resource_init(9) β€” that's the Kernel API Manual page for this one ✨ it's literally the resource object constructor, the little function that gets your resource born into the world πŸŽ€ iykyk


✨ SYNOPSIS ✨

void ttm_resource_init (struct ttm_buffer_object *bo , const struct
ttm_place *place , struct ttm_resource *res );

no cap, that's the whole signature β€” copy it exactly, don't get creative with it πŸ™ˆ


🫢 ARGUMENTS 🫢

  • bo β€” the buffer object this resource is being allocated for. it's the whole reason we're here πŸ’–
  • place β€” where the resource is placed, its placement, its whole location vibe 🌸
  • res β€” the resource object you're actually initializing. the main character of this call πŸ‘‘

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so picture this: you got a brand new resource object and it's just sitting there, uninitialized, giving nothing. ttm_resource_init is the glow-up ✨ it initializes a new resource object, periodt.

and because every good thing has a counterpart (😭), it's the counterpart of ttm_resource_fini. init and fini, the iconic duo, the way that they just balance each other πŸŽ€


πŸ’œ SEE ALSO πŸ’œ

like, go read these next, bestie, they're all connected:


⭐ lowkey obsessed with this whole API family. read the whole set, fr fr, your future self will thank you πŸ’€

and that's the page!! πŸŽ€ sourced from ./drivers/gpu/drm/ttm, dated October 2026, and that's on ttm_resource_init(9) β€” periodt, slay, go init something πŸ’…πŸ’–

πŸ“¦ where this page comes from