snd_device_alloc(9)
π NAME π
okay so bestie, meet snd_device_alloc β straight out of the Kernel API Manual, section 9. Its whole iconic job is to allocate and initialize a struct device for sound devices. That's it, that's the main character energy. π
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π¦ SYNOPSIS π¦
int snd_device_alloc (struct device **dev_p , struct snd_card *card );
πΈ ARGUMENTS πΈ
dev_pβ pointer to store the allocated device. π«Άcardβ card to assign, optional. So yeah, it's optional optional. π
π§ DESCRIPTION π§
When you're ready to release the allocated device, call put_device. That's literally the release instruction, periodt. π
π₯ SEE ALSO π₯
Kernel file ./sound/core/init.c is the spot, and here's the whole squad:
snd_card_new(9)snd_devm_card_new(9)snd_card_free_on_error(9)snd_card_ref(9)snd_card_disconnect(9)snd_card_disconnect_sync(9)snd_card_free_when_closed(9)snd_card_free(9)snd_card_set_id(9)snd_card_add_dev_attr(9)snd_card_register(9)snd_component_add(9)snd_card_file_add(9)snd_card_file_remove(9)snd_power_ref_and_wait(9)snd_power_wait(9)
xoxo bestie π«Ά this page is from ./sound/core, dated October 2026, and it's literally snd_device_alloc(9) π
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π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms