sdma_v5_2_g...ume_instance(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ sdma_v5_2_gfx_resume_instance ✨

okay so bestie, buckle up πŸ’… this one lives in the Kernel API Manual and it's lowkey one of the most important little functions in the sdma_v5_2 saga β€” it's the one that gets a specific SDMA engine up and running (or back up and running, no cap). Let's get into it 🫢


🌸 NAME 🌸

sdma_v5_2_gfx_resume_instance β€” start/restart a certain sdma engine ✨


πŸŽ€ SYNOPSIS πŸŽ€

int sdma_v5_2_gfx_resume_instance (struct amdgpu_device *adev , int i ,
bool restore );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • adev β€” an amdgpu_device pointer, aka the whole GPU situation you're working with πŸ‘‘
  • i β€” the instance, like which engine we're talking about, iykyk
  • restore β€” used to restore wptr when restart πŸ’« (yes, that's the whole vibe of this flag)

πŸ’– DESCRIPTION πŸ’–

So what does it actually do? It sets up the gfx DMA ring buffers and enables them β€” literally the main character energy of this function πŸ”₯

And on restart? It restores wptr and rptr, periodt. Two pointers, put back where they belong, no drama.

Returns 0 for success βœ… (the good ending, we love to see it).


🌈 SEE ALSO 🌈

Bestie, the friend group is LARGE and we're listing every single one of them because they all matter 🫢

The kernel file itself lives at ./drivers/gpu/drm/amd/amdgpu/sdma_v5_2.c β€” that's home base 🏠

Then the whole crew:


and that's the whole page, bestie πŸ’œ this little icon came to you from the fine people at ./drivers/gpu/drm/amd/amdgpu, dated October 2026 β€” go off, kernel docs, you ate πŸ“βœ¨

πŸ“¦ where this page comes from