r600_check_texture_resource(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– r600_check_texture_resource(9) β€” Kernel API Manual πŸ’–

okay so bestie, welcome to the r600_check_texture_resource(9) page from the Kernel API Manual ✨ this one is short and sweet, but every detail still ate, so let’s get into it 🫢

🌸 NAME 🌸

r600_check_texture_resource β€” check if register is authorized or not πŸ‘‘

✨ SYNOPSIS ✨

int r600_check_texture_resource (struct radeon_cs_parser *p , u32 idx ,
struct radeon_bo *texture , struct radeon_bo *mipmap , u64 base_offset ,
u64 mip_offset , u32 tiling_flags );

πŸŽ€ ARGUMENTS πŸŽ€

  • p β€” parser structure holding parsing context 🧚
  • idx β€” index into the cs buffer πŸ”’
  • texture β€” texture's bo structure πŸ–ΌοΈ
  • mipmap β€” mipmap's bo structure πŸ—ΊοΈ
  • base_offset β€” base offset (used for error checking) πŸ“
  • mip_offset β€” mip offset (used for error checking) πŸ“Œ
  • tiling_flags β€” tiling flags 🚩

πŸ’… DESCRIPTION πŸ’…

This function will check that the resource has valid field and that the texture and mipmap bo object are big enough to cover this resource. like, it’s giving β€œresource vibe check” but make it nuclear-specific πŸ’€βœ¨

πŸ¦‹ SEE ALSO πŸ¦‹


mwah πŸ’‹ this cutie came from the source/version ./drivers/gpu/drm/radeon, dated October 2026, and it’s the r600_check_texture_resource(9) page β€” periodt πŸŒˆπŸ‘‘

πŸ“¦ where this page comes from