ps3_write_phys_ctr(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– ps3_write_phys_ctr πŸ’–

okay bestie, this is the Kernel API Manual page for ps3_write_phys_ctr, and we are folding the manual name in right here instead of copy-pasting the header line like a NPC 🫢. It's giving low-level kernel energy, it's giving physical counters, and it's honestly kinda iconic ✨.

πŸ’… NAME πŸ’…

ps3_write_phys_ctr β€” Write physical counter registers.

🌈 SYNOPSIS 🌈

the call is literally this, character-for-character, no edits bestie:

void ps3_write_phys_ctr (u32 cpu , u32 phys_ctr , u32 val );

πŸŽ€ ARGUMENTS πŸŽ€

  • cpu β€” the original page just says undescribed, so we are not gonna invent lore, okay? 😭
  • phys_ctr β€” also undescribed in the original. leaving us on read fr fr πŸ’€
  • val β€” yep, undescribed too. the mystery continues πŸ•΅οΈβ™€οΈ

πŸ¦‹ DESCRIPTION πŸ¦‹

Each physical counter can act as one 32 bit counter or as two 16 bit counters. That's the tea β˜• β€” one counter setup or two-counter setup, and this page is about writing those physical counter registers. periodt πŸ’…

πŸ‘‘ SEE ALSO πŸ‘‘

Kernel file: ./drivers/ps3/ps3-lpm.c


mwah πŸ’‹ this cutie lives under ./drivers/ps3, is dated October 2026, and its manual tag is ps3_write_phys_ctr(9). byeee bestie, go be iconic with your physical counters 🫢✨

πŸ“¦ where this page comes from