ps3_repository_read_be_id(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ ps3_repository_read_be_id ✨

okay so this one's from the Kernel API Manual, bestie β€” it's ps3_repository_read_be_id(9) and it's literally the little function that goes and fetches the physical BE processor id for you πŸŽ€ no cap, that's the whole vibe.


πŸ’– NAME πŸ’–

ps3_repository_read_be_id β€” Read the physical BE processor id. that's it, that's the gig πŸ’…


🌸 SYNOPSIS 🌸

int ps3_repository_read_be_id (u64 node_id , u64 *be_id );

so yeah, it returns an int (the classic "did it work tho" report), takes a u64 node_id and writes into a u64 *be_id πŸ¦‹


πŸ¦‹ ARGUMENTS πŸ¦‹

  • node_id β€” The BE processor node id. you're telling it which node you care about 🫢
  • be_id β€” The BE processor id. this is the pointer where the id lands once it's read ✨

πŸ‘‘ SEE ALSO πŸ‘‘

Kernel file ./arch/powerpc/platforms/ps3/repository.c β€” that's where the whole thing lives, go peek if you're curious πŸ‘€

literally the whole friend group of repository readers, they all ate πŸ’€πŸ”₯


ok that's the end of the page bestie, mwah πŸ’œ

and for the cute sign-off: this little cutie comes to you from ./arch/powerpc/platforms/ps3, dated October 2026 β€” iconic, timeless, periodt 🌈⭐🧚

πŸ“¦ where this page comes from