ps3_reposito...d_be_node_id(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… NAME πŸ’…

ps3_repository_read_be_node_id β€” bestie, this one reads the physical BE processor node id, no cap ✨


πŸ¦‹ SYNOPSIS πŸ¦‹

int ps3_repository_read_be_node_id (unsigned int be_index , u64 *node_id );

okay so it hands you back an int, and it takes two things β€” a be_index and a pointer to a u64 called node_id. That's the whole vibe check right there πŸŽ€


🌸 ARGUMENTS 🌸

  • be_index β€” the zero based index, literally. Like, start counting at zero, not one, iykyk πŸ™ˆ
  • node_id β€” the BE processor node id πŸ’– this is the thing you actually came here for, she's the main character of this whole function fr fr

⭐ SEE ALSO ⭐

Okay so the kernel file lives right here, go be nosy πŸ‘‘:

  • Kernel file ./arch/powerpc/platforms/ps3/repository.c

and the whole friend group of related pages, all of them, not skipping a single one 🫢:


and that's the whole page, periodt πŸ’…βœ¨

this one's stamped with the source ./arch/powerpc/platforms/ps3, dated October 2026, and it's filed under ps3_reposito...d_be_node_id(9) β€” ily, go read some kernel source, mwah πŸŽ€πŸ’œ

πŸ“¦ where this page comes from