drm_syncobj_find_fence(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ drm_syncobj_find_fence(9) ✨

okay bestie, welcome to the Kernel API Manual πŸ’– this one's a lil helper function from the DRM world and honestly? she's giving convenience queen. let's get into it πŸŽ€


🌸 NAME 🌸

drm_syncobj_find_fence β€” lookup and reference the fence in a sync object πŸ¦‹


πŸ’… SYNOPSIS πŸ’…

int drm_syncobj_find_fence (struct drm_file *file_private , u32 handle ,
u64 point , u64 flags , struct dma_fence **fence );

like, that's the whole vibe right there ✨


🧚 ARGUMENTS 🧚

  • file_private β€” the drm file private pointer, aka the lil context thing you hand over πŸ™ˆ
  • handle β€” the sync object handle to look up. this is the one you're hunting for, iykyk πŸ”
  • point β€” the timeline point ⏳
  • flags β€” DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT or not. that's literally the choice, no cap 🫢
  • fence β€” the out parameter for the fence, where the good stuff lands πŸ“₯

πŸ”₯ DESCRIPTION πŸ”₯

so basically this is just a convenience function that combines drm_syncobj_find and drm_syncobj_fence_get β€” like a two-for-one combo meal, obsessed πŸ“

it returns 0 on success, or a negative error value on failure 😭 and here's the important bit, bestie: on success, fence contains a reference to the fence, and you must release it by calling dma_fence_put. don't leave her hanging, that's a leak and it's not cute πŸ’€


πŸ‘‘ SEE ALSO πŸ‘‘

go read these too, they're all in the same friend group fr fr 🌈


reminder bestie: that fence reference from a successful call? dma_fence_put it. always. πŸ’–

and that's the whole page, mwah πŸ’‹ sign-off time: this lil masterpiece lives in ./drivers/gpu/drm, dated October 2026, and it's literally iconic for it πŸŽ€βœ¨πŸ¦‹

πŸ“¦ where this page comes from