debug_object_destroy(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… debug_object_destroy(9) β€” like, the Kernel API Manual page, bestie ✨

okay so real talk, this one lives in the Kernel API Manual and it's the moment your object gets yeeted into the void and the debug machinery goes "wait, hold on, let me check something first" 🫢


🌸 NAME 🌸

debug_object_destroy β€” literally the debug checks that fire when an object is destroyed πŸ’€βœ¨


πŸŽ€ SYNOPSIS πŸŽ€

void debug_object_destroy (void *addr , const struct debug_obj_descr *descr );

bestie it returns void, so like… nothing comes back. it just does the vibe check and dips πŸ¦‹


πŸ‘‘ ARGUMENTS πŸ‘‘

  • addr β€” the address of the object, like where it actually lives in memory πŸ“
  • descr β€” a pointer to that object's own specific debug description structure, iykyk 🧚
ngl these two are the whole personality of the call β€” one's the address, one's the descr, and the debug layer needs both to do its thing πŸ’…

πŸ”₯ SEE ALSO πŸ”₯

like, go read the whole friend group honestly, they're all iconic πŸ‘‘


mwah, that's the page πŸ’– this one came out of ./lib and the version stamp says October 2026, and yes the footer still says debug_object_destroy(9) because we keep the branding, periodt βœ¨πŸŽ€

πŸ“¦ where this page comes from