dce_v6_0_dram_bandwidth(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– dce_v6_0_dram_bandwidth(9) πŸ’–

okay bestie, so this is a page straight out of the Kernel API Manual and honestly? it's a little cutie. it's the manpage for dce_v6_0_dram_bandwidth, and yes the name is a whole mouthful but we're gonna get through it together, i promise 🫢


✨ NAME ✨

dce_v6_0_dram_bandwidth β€” get the dram bandwidth 🌈

like, that's it. that's the whole job. it gets the dram bandwidth. no cap. πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

u32 dce_v6_0_dram_bandwidth (struct dce6_wm_params *wm );

so she takes one arg and hands you back a u32. main character energy fr fr πŸ’…


🌸 ARGUMENTS 🌸

  • wm β€” watermark calculation data ✨ it's a pointer to a struct dce6_wm_params, and it's literally the only thing you need to pass in. give her the watermark data and she'll do her thing πŸ’œ

πŸ’… DESCRIPTION πŸ’…

okay so this is the part where it gets good. dce_v6_0_dram_bandwidth calculates the raw dram bandwidth, specifically for CIK πŸ‘‘ (iykyk). it's used for display watermark bandwidth calculations β€” so like, it's out here doing the math so the watermark stuff can happen. and then (drumroll please πŸ₯) it returns the dram bandwidth in MBytes/s. icon behavior honestly. ⭐

so to recap the vibe check:

  • it calculates the raw dram bandwidth (CIK) πŸ”₯
  • it's used for display watermark bandwidth calculations πŸŽ€
  • it returns the dram bandwidth in MBytes/s πŸ’–

periodt. that's the whole function, and she ate. πŸ’€βœ¨


πŸ” SEE ALSO πŸ”

bestie there are SO many siblings in this family, buckle up 🧚

like i said. a whole friend group. go read them all, they're all slay πŸ’œ


ngl if you're deep in amdgpu watermark math at 3am, you're doing amazing sweetie πŸ“ drink some water 🫢

and that's the page!! sourced from ./drivers/gpu/drm/amd/amdgpu, dated October 2026, and delivered to you with love πŸ’– byeee bestie, see you in the next manpage πŸŒΈβœ¨πŸ¦‹

πŸ“¦ where this page comes from