cg6_fillrect(9)
β¨ cg6_fillrect β the Kernel API Manual, section 9 β¨
okay so bestie, welcome to cg6_fillrect(9) π this is the little kernel function that literally just draws a filled-in rectangle on your screen. that's it. that's the whole vibe. and honestly? iconic π
πΈ SYNOPSIS πΈ
void cg6_fillrect (struct fb_info *info , const struct fb_fillrect *rect
);
yes, the signature really does break across two lines like that. she's a little dramatic, we love her π«Ά it returns void, so don't go looking for a return value β there isn't one, periodt.
π¦ ARGUMENTS π¦
infoβ the frame buffer structure that represents a single frame buffer. think of it as the ~main character~ β one struct, one frame buffer, that's the whole relationship πrectβ the structure that defines the rectangle and the operation. so likeβ¦ the shape, the spot, and what we're doing to it. she's the blueprint, she's the plan πβ¨
π SEE ALSO π
kernel file ./drivers/video/fbdev/cg6.c β go read her, she slays
all of them are the cg6 siblings and you should lowkey say hi to the whole family ππ
ngl bestie, this one is short and sweet β no flags, no exit statuses, no environment variables, no warnings. just a rectangle, a frame buffer, and good vibes only ππ
okay that's the whole page fr fr π huge mwah to you for reading this far. this came out of the Kernel API Manual β the cg6_fillrect(9) page, source ./drivers/video/fbdev, dated October 2026 β and that's the sign-off, bestie, go draw some rectangles π
π
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms