cg6_copyarea(9)
π
cg6_copyarea β from the cg6_copyarea(9) kernel API manual, bestie
okay so picture this: you're deep in the kernel API manual (man 9 energy, section 9, very niche very iconic) and you stumble onto this little gem. it's called cg6_copyarea and honestly? it does exactly one thing and it does it slayfully. let's get into it π
β¨ SYNOPSIS β¨
void cg6_copyarea (struct fb_info *info , const struct fb_copyarea *area );
that's it. that's the whole signature. two args, returns nothing (void, she gives nothing and takes nothing π
). copy it exactly, don't be cute with it.
πΈ ARGUMENTS πΈ
infoβ the frame buffer structure that represents a single frame buffer. like, one framebuffer per structure, that's her whole personality. π¦areaβ astruct fb_copyareathat hands over all the data needed to copy the framebuffer contents from one region to another. it's giving road map for pixels, fr fr. πΊοΈ
π DESCRIPTION π
so what does this drawing operation actually do? literally just this: it copies a rectangular area from one area of the screen to another area. that's the whole plot. rect goes in, rect comes out somewhere else. no cap, that's the entire vibe. β¨
like yeah bestie, it's a blit. it's the blit. region β region. screen β screen. obsessed. π₯
π SEE ALSO π
go read the source, iykyk β it lives in the kernel file ./drivers/video/fbdev/cg6.c π (yes that's a real path, go look at it, it's fine, it's not scary)
and then go hang out with her friends, they all live in the same file:
they're a whole friend group honestly. π«Ά
heads up: this page is filed under the kernel file ./drivers/video/fbdev/cg6.c β that's where the actual code is, this manpage is just the group chat recap. π
okay that's the whole page!! u read it, u understood it, u ate. πβ and for the credits moment β this little beauty comes from ./drivers/video/fbdev, dated October 2026, and it's cg6_copyarea(9) all day long. mwah π ππ§π
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms