bfq_idle_insert(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ bfq_idle_insert(9) ✨

okay so bestie, buckle up πŸ’– this is bfq_idle_insert(9) straight out of the Kernel API Manual and honestly? it's giving short-and-sweet main character energy. one function, two arguments, zero drama. let's get into it πŸŽ€


πŸ¦‹ NAME πŸ¦‹

bfq_idle_insert β€” insert an entity into the idle tree. that's it. that's the whole vibe. no cap πŸ’…


🌸 SYNOPSIS 🌸

void bfq_idle_insert (struct bfq_service_tree *st , struct bfq_entity
*entity );

so you're calling it, you're getting void back (nothing returned, she's mysterious like that πŸ™ˆ), and you're handing her two things. periodt.


πŸ‘‘ ARGUMENTS πŸ‘‘

  • st β€” the service tree containing the tree 🧚 yeah bestie, tree inside a tree, it's trees all the way down, we love a recursive moment.
  • entity β€” the entity to insert. she's the one getting slotted into the idle tree. put her in, coach πŸ”₯

πŸ’œ SEE ALSO πŸ’œ

okay this list is LONG and I am obsessed β€” this is the whole bfq extended universe, no skips, we're reading every name 🌈

like I said. extended universe. read them all or you're missing lore 🫢


heads up bestie: some of those names start with double underscores and that is not a typo, that is lowkey the kernel's whole "yes this one's the internal version" thing. copy them exactly, character for character πŸ’€

and that's the page!! source is ./block, dated October 2026 β€” go off, kernel docs, we stan πŸ’–βœ¨πŸŽ€πŸ¦‹πŸŒΈπŸ’…πŸ«ΆπŸ˜­πŸ”₯πŸ‘‘πŸŒˆβ­πŸ’€πŸ™ˆπŸ“πŸ§šπŸ’œ

πŸ“¦ where this page comes from