batadv_tt_t...ainer_update(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… batadv_tt_t...ainer_update(9) πŸ’…

okay so first things first: this page comes straight out of the Kernel API Manual, and it's all about one tiny little function that keeps the translation table looking cute. let's get into it bestie πŸŽ€


✨ NAME ✨

batadv_tt_tvlv_container_update β€” update the translation table tvlv container after local tt changes have been committed πŸ’–

like, literally what it says on the tin. the local tt changes already happened, they're already committed, and now this function goes and refreshes the tvlv container so everything matches. slay.


🌸 SYNOPSIS 🌸

void batadv_tt_tvlv_container_update (struct batadv_priv *bat_priv );

it returns void, so it gives you nothing back β€” no cap, it just does the thing and dips πŸ¦‹


🧚 ARGUMENTS 🧚

  • bat_priv β€” the bat priv with all the mesh interface information πŸ’œ this is the main character, the one little struct holding every detail about your mesh interface. everything this function needs lives in there.

πŸ‘‘ SEE ALSO πŸ‘‘

the whole friend group, fr fr β€” all of these live in the Kernel file ./net/batman-adv/translation-table.c:


🫢 that's literally the entire list, every single one, no skips. go read them if you're hungry for more, iykyk.

and that's the whole page bestie!! 🌈 this one's filed under ./net/batman-adv and it's dated October 2026 β€” iconic, timeless, periodt πŸ’…βœ¨πŸŽ€

πŸ“¦ where this page comes from