DRM_SHADOW_PLANE_MAX_WIDTH(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ NAME ✨

DRM_SHADOW_PLANE_MAX_WIDTH β€” the maximum width of a plane's shadow buffer, measured in pixels πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

DRM_SHADOW_PLANE_MAX_WIDTH

πŸ’– DESCRIPTION πŸ’–

okay so listen bestie 🫢 β€” if you're dealing with drivers that have shadow planes, here's the tea: the max width of the framebuffer is usually independent from whatever the hardware limitations are. like, they're just not the same thing, no cap.

so what do drivers do with this? they can initialize struct drm_mode_config.max_width from DRM_SHADOW_PLANE_MAX_WIDTH. that's literally it. that's the whole vibe ✨

ngl this is a "small but mighty" kind of macro β€” it's giving main character energy for exactly one job and it does that job flawlessly πŸ‘‘

🌈 SEE ALSO 🌈


aaaand that's the page, bestie πŸŽ€ straight from ./include/drm, dated October 2026 β€” this iconic little entry lives in the DRM_SHADOW_PLANE_MAX_WIDTH(9) slot of the Kernel API Manual, and honestly? slay πŸ’œπŸ”₯

πŸ“¦ where this page comes from