DRM_SHADOW_PLANE_MAX_HEIGHT(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– DRM_SHADOW_PLANE_MAX_HEIGHT(9) πŸ’–

okay bestie, welcome to the Kernel API Manual β€” today’s main character is DRM_SHADOW_PLANE_MAX_HEIGHT, and she is literally here to tell you the max height of a plane’s shadow buffer in scanlines. no cap πŸ’…


🌸 NAME 🌸

DRM_SHADOW_PLANE_MAX_HEIGHT β€” the maximum height of a plane’s shadow buffer, measured in scanlines. that’s the whole vibe ✨


✨ SYNOPSIS ✨

it’s giving β€œone macro, zero drama”:

DRM_SHADOW_PLANE_MAX_HEIGHT

πŸ’… DESCRIPTION πŸ’…

okay so listen 🫢 for drivers with shadow planes, the maximum height of the framebuffer is usually independent from hardware limitations. iconic, honestly.

drivers can initialize struct drm_mode_config.max_height from DRM_SHADOW_PLANE_MAX_HEIGHT. that’s the move. πŸ’–


πŸ¦‹ SEE ALSO πŸ¦‹


okay bye bestie β€” this page comes from ./include/drm, dated October 2026, and yes it’s the DRM_SHADOW_PLANE_MAX_HEIGHT(9) manual section, mwah πŸ’‹

πŸ“¦ where this page comes from