SD2-MENUVIEW(6)

πŸ“¦ version 2.4.2, in nixos 26.05, nixpkgs unstable

πŸ’… sd2-menuview β€” Speed Dreams 2 menu viewer, but make it a vibe

okay so real talk: this is the sd2-menuview page from the Speed Dreams 2 menu viewer(6) manual, and bestie, it is literally just a little tool that shows you a menu. that's it. that's the whole thing. but the way it has like ten flags?? we love an overachiever πŸ’–


✨ SYNOPSIS ✨

sd2-menuview  [-v|--version] [-h|--help]
              [-l|--localdir <dir path>] [-L|--libdir <dir path>]
              [-B|--bindir <dir path>] [-D|--datadir <dir path>]
              [-e|--tracelevel <integer>] [-t|--tracestream
stdout|stderr|<file name>]
              [-m|--hardmouse]
              menu-file

like yes, it's long, but it's giving "checklist of everything this icon can do," and honestly? we stan a thorough synopsis. πŸŽ€


πŸ¦‹ DESCRIPTION πŸ¦‹

Menu viewer for Speed Dreams 2. short, sweet, to the point β€” she said what she said and then she dipped. periodt. πŸ’…


🌸 OPTIONS 🌸

okay this is the part where we go through every single one, no skips, no "you get the idea." you will get the idea, because i'm gonna tell you. πŸ”₯

  • -h, --help β€” shows you a short manual about the options. it's the "wait what does this do again" button, and we all need her sometimes. 🫢
  • -v, --version β€” shows the actual game version. cute for when you're like "which build am i even on rn" 😭
  • -l, --localdir local dir β€” sets the run-time user settings folder. default = ~/.speed-dreams-2, unless you're not using the default CMake configuration for building. (iykyk 🧚)
  • -L, --libdir lib dir β€” sets the run-time library folder. default = /usr/local/lib[64]/games/speed-dreams-2, unless not using the default CMake configuration for building. no cap, that [64] is doing heavy lifting. πŸ’€
  • -D, --datadir data dir β€” sets the run-time data folder. default = /usr/local/share/games/speed-dreams-2, unless not using the default CMake configuration for building. πŸ“
  • -B, --bindir bin dir β€” sets the run-time binary data folder. default = /usr/local/games, unless not using the default CMake configuration for building. πŸ‘‘
  • -m, --hardmouse β€” use hardware mouse cursor. like, the real actual cursor. main character energy for your pointer. ⭐
  • -e, --tracelevel trace level threshold β€” sets the trace level threshold to the given integer value: 0=Fatal, 1=Error, 2=Warning, 3=Info, 4=Trace, 5=Debug, ... ; default = Debug, unless not using the default CMake configuration for building. only traces with a lower or equal level will appear in the trace stream. ⚠️ Note: may be disabled if the CMake option OPTION_DEBUG is not true at build time.
  • -t, --tracestream target trace stream β€” sets the target stream for the traces, among 'stdout', 'stderr' or <file name> ; default = stderr, unless not using the default CMake configuration for building)) ⚠️ Note: may be disabled if the CMake option OPTION_DEBUG is not true at build time. (yes, the original really does have that extra closing paren. we respect her. πŸ™ˆ)
  • menu-file β€” absolute path of the menu XML descriptor file. this one's required, bestie, it's the whole reason we're here. πŸ¦‹
okay the recurring "unless not using the default CMake configuration for building" is basically the manpage equivalent of "terms and conditions apply." it shows up so many times and honestly? iconic behavior. just know it's not a copy-paste accident on my end β€” it's fr fr in the source. πŸ’œ

πŸ’– EXAMPLES πŸ’–

one example, and she ate:

sd2-menuview /home/sd/trunk/data/data/menu/racemanmenu.xml

literally just point her at a menu XML file and go. slay. ✨


🌈 LICENSE 🌈

sd2-menuview is licensed under the GNU General Public License, version 2 or later. 🫢


The Speed Dreams Team. πŸ‘‘


🧚 AUTHOR 🧚

this manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>, based on the TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>, for the Debian project ; of course, it may be used by any other. sharing is caring, we love that for us. πŸ’œ


πŸ’€ BUG REPORTS πŸ’€

in case you discover a bug (sure you won't ;-), please report it here:

http://sourceforge.net/p/speed-dreams/tickets/

of course after checking that it is not already filed. like please, do your little search first, it's the bare minimum. πŸ™ˆ


πŸ”₯ SEE ALSO πŸ”₯

go read those too, bestie, they're the friend group. πŸ‘―


and that's the whole page!! this little beauty comes to you from Speed Dreams 2.x, dated March 2012 β€” a vintage moment, truly. hope your menu viewing is immaculate. πŸ’…βœ¨πŸŽ€

πŸ“¦ where this page comes from