crispy-server(6)

πŸ“¦
version 7.0 Β· 3 versions
, in opensuse-leap 16.0

okay bestie, welcome to crispy-server(6) from the Games Manual β€” it's literally the dedicated server for crispy-doom, and I'm obsessed πŸŽ€βœ¨

🌸 NAME 🌸

crispy-server - dedicated server for crispy-doom πŸ’–

✨ SYNOPSIS ✨

crispy-server [OPTIONS]

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so Crispy Doom is a modern doom engine designed to behave as similar to the original doom game as is possible πŸ‘‘. crispy-server is a dedicated server for Crispy. It is equivalent to running crispy-doom with the -dedicated option. no cap, that's the whole gig πŸ’….

Game options are not specified to the server, bestie β€” it merely acts to retransmit data between players in the game. Parameters for the game should be specified by the first player to connect to the server, who is designated the controlling player. main character energy fr fr 🌟.

πŸ’… OPTIONS πŸ’…

  • -ignoreversion β€” Ignore version mismatches between the server and the client. ⚠️ Using this option may cause game desyncs to occur, or differences in protocol may mean the netgame will simply not function at all. highkey risky, bestie 😭.
  • -port <n> β€” Use the specified UDP port for communications, instead of the default (2342) 🌈.
  • -privateserver β€” Don't register with the global master server. lowkey private mode, no cap πŸ™ˆ.
  • -servername <name> β€” Specify a name for the server πŸ’….

🫢 SEE ALSO 🫢

πŸ‘‘ AUTHOR πŸ‘‘

Chocolate Doom is written and maintained by Simon Howard 🍫.

This manual was written by Jonathan Dowland ✍️.

Copyright Β© id Software Inc. Copyright Β© 2005-8 Simon Howard.

This is free software. You may redistribute copies of it under the terms of the GNU General Public License <http://www.gnu.org/licenses/gpl.html>. There is NO WARRANTY, to the extent permitted by law.


mwah πŸ’‹ β€” that's crispy-server(6) from the Games Manual, and the footer just says crispy-server(6) (source/version vibe, no date shown), so catch u later, bestie πŸ’œ

πŸ“¦ where this page comes from