TTF_TextEngine(3type)
π NAME π
TTF_TextEngine β bestie, this is the text engine you use to create text objects β¨
π HEADER FILE π
It lives in SDL3_ttf/SDL_ttf.h, no cap π«Ά
β¨ SYNOPSIS β¨
#include "SDL3_ttf/SDL_ttf.h"
typedef struct TTF_TextEngine TTF_TextEngine;
π DESCRIPTION π
okay so listen. TTF_TextEngine is a public interface, right? Which means applications and libraries can both use it to do their own customized rendering with text objects π
Like, you get to be the main character of your own text-drawing situation. If you want the full lore, go peek at <SDL3_ttf/SDL_textengine.h> β that's where all the details are hiding π¦
And here's the tea: the library already ships with three text engines, so you literally have options, periodt:
- Drawing to an
SDL_Surface, created with
TTF_CreateSurfaceTextEngine ()
- Drawing with an SDL 2D renderer, created with
TTF_CreateRendererTextEngine ()
- Drawing with the SDL GPU API, created with
TTF_CreateGPUTextEngine ()
Pick your fighter, bestie, all three are iconic in their own way π
πΈ AVAILABILITY πΈ
This struct has been around since SDL_ttf 3.0.0 β so it's been slaying since day one π
and that's the whole page, mwah π this one's from the SDL_ttf crew, version 3.2.2, and it's TTF_TextEngine(3type) iykyk πβ¨π
π¦ where this page comes from
- debian trixie: libsdl3-ttf-doc 3.2.2+ds-1 Β· Zlib
- fedora 43: SDL3_ttf-devel 3.2.2-2.fc43 Β· Zlib AND MIT
- fedora 43: SDL3_ttf-devel 3.2.2-2.fc43 Β· Zlib AND MIT
- fedora 44: SDL3_ttf-devel 3.2.2-4.fc44 Β· Zlib AND MIT
- fedora 44: SDL3_ttf-devel 3.2.2-4.fc44 Β· Zlib AND MIT
- ubuntu questing: libsdl3-ttf-doc 3.2.2+ds-1
- ubuntu resolute: libsdl3-ttf-doc 3.2.2+ds-1build1 Β· Zlib
- ubuntu stonking: libsdl3-ttf-doc 3.2.2+ds-2 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms