SDL_Storage(3type)

πŸ’Ύ SDL_Storage(3type) β€” the SDL3 DATATYPES glow-up ✨

okay bestie, buckle up, we're reading a 3type manpage from the SDL3 DATATYPES collection and it's literally called SDL_Storage. yes, the whole page. it's giving "short but iconic" πŸ’…


🌸 NAME 🌸

SDL_Storage β€” an abstract interface for filesystem access πŸ—‚οΈβœ¨

like, it's the vibe of "files? yes. how they're stored? not my problem, that's the interface's job." no cap.


πŸŽ€ SYNOPSIS πŸŽ€

#include <SDL3/SDL_storage.h>

typedef struct SDL_Storage SDL_Storage;

there she is. one include, one typedef, zero drama πŸ¦‹


πŸ’– DESCRIPTION πŸ’–

okay so here's the tea: this is an opaque datatype. that means you do not get to peek inside and poke at its guts, bestie. it's giving "mystery main character" πŸ”₯

to get one of these, you can:

  • create it using standard SDL functions like SDL_OpenTitleStorage or SDL_OpenUserStorage, etc. 🫢
  • or create an object with a custom implementation using SDL_OpenStorage πŸ› οΈβœ¨

that's it. that's the whole description. short, sweet, ate. πŸ‘‘


⭐ AVAILABILITY ⭐

this struct is available since SDL 3.2.0. so if you're on anything older, it's not giving what it needs to give, sorry babe 😭


🧚 reminder: opaque means opaque. no reaching into the struct, no guessing at fields, no "but what if I justβ€”" πŸ™ˆ

mwah πŸ’œ this page came from the Simple Directmedia Layer girlies, version SDL 3.4.18, and the date field on the OG page is literally SDL_Storage(3type) β€” so consider this your cute little sign-off, periodt. πŸ’…βœ¨πŸŽ€

πŸ“¦ where this page comes from