SDL_Sandbox(3type)

πŸ’– SDL_Sandbox β€” bestie, it's in the manual SDL3 DATATYPES πŸ’–

Okay so real talk, this is SDL_Sandbox(3type), and it's literally the datatype that tells you what kind of sandbox your app is trapped in (affectionately). Think of it as the vibe check for your container. 🫢


✨ NAME ✨

SDL_Sandbox β€” Application sandbox environment. That's it, that's the whole job, no cap. πŸŽ€


🌸 SYNOPSIS 🌸

Bestie, here's the whole thing, verbatim, do not touch:

#include <SDL3/SDL_system.h>

typedef enum SDL_Sandbox
{
    SDL_SANDBOX_NONE = 0,
    SDL_SANDBOX_UNKNOWN_CONTAINER,
    SDL_SANDBOX_FLATPAK,
    SDL_SANDBOX_SNAP,
    SDL_SANDBOX_MACOS
} SDL_Sandbox;

Look at her. Five little enum values, all in a row, all iconic. πŸ‘‘

Let's break down the cast, one by one:

  • SDL_SANDBOX_NONE = 0 β€” no sandbox at all, you're running free-range, living your main character life on the bare metal. πŸ’…
  • SDL_SANDBOX_UNKNOWN_CONTAINER β€” you're in some kind of container, but honestly nobody can tell which one. It's giving mystery. πŸ”
  • SDL_SANDBOX_FLATPAK β€” you're running inside a Flatpak. Slay, sandboxed queen. πŸ“¦
  • SDL_SANDBOX_SNAP β€” you're inside a Snap. Different packaging, same energy. ✨
  • SDL_SANDBOX_MACOS β€” macOS sandbox vibes, Apple's own little walled garden. 🍎
Heads up bestie: SDL_SANDBOX_NONE is literally pinned to 0, so don't go reordering these and acting surprised later. 😭

πŸ’œ AVAILABILITY πŸ’œ

This enum is available since SDL 3.2.0. So if you're on anything older than that… girl, it's not there, sorry not sorry. πŸ™ˆ



And that's the whole page, periodt. 🌈 This lil' datatype lives in the Simple Directmedia Layer, shipping as part of SDL 3.4.18, and the page itself is filed under SDL_Sandbox(3type). Mwah, go forth and sandbox responsibly. πŸ’–πŸ¦‹πŸŒΈ

πŸ“¦ where this page comes from