SDL_Process(3type)

✨ SDL_Process ✨

okay bestie, welcome to the SDL3 DATATYPES corner of the manual πŸ’– this one's about SDL_Process, and it's literally the most low-key iconic little handle in the whole library. no cap.


🌸 NAME 🌸

SDL_Process β€” an opaque handle representing a system process. 🫢

like, it's a thing that is a process, but you can't peek inside it. it's giving mystery. it's giving main character energy. you just hold it and vibe.


πŸŽ€ SYNOPSIS πŸŽ€

#include <SDL3/SDL_process.h>

typedef struct SDL_Process SDL_Process;

so you pull in the header, and boom πŸ’… β€” SDL_Process is a typedef for struct SDL_Process. that struct is opaque, meaning the definition isn't yours to see. it's private. it's got boundaries. we respect that. ✨


πŸ¦‹ AVAILABILITY πŸ¦‹

this datatype has been available since SDL 3.2.0 ⭐ β€” so if you're on anything older, bestie, it's not you, it's the version. 😭


πŸ”₯ SEE ALSO πŸ”₯

  • SDL_CreateProcess(3) β€” because a handle doesn't just materialize out of thin air, you gotta go make one πŸ‘‘

πŸ’€ quick vibe check: SDL_Process is opaque, so don't go trying to reach into it and read fields. that's not the move. fr fr.

and that's the whole page, bestie 🌈 go forth and process things. this was Simple Directmedia Layer, rocking SDL 3.4.18, and this lil datatype page is dated SDL_Process(3type) β€” mwah πŸ’‹βœ¨πŸ“

πŸ“¦ where this page comes from