SDL_JoystickID(3type)
π SDL_JoystickID(3type) π
okay so bestie, this page is from the SDL3 DATATYPES manual, and it's all about the lil ID card a joystick gets when it pulls up to your system. no cap. π
β¨ NAME β¨
SDL_JoystickID β this is a unique ID for a joystick for the time it is connected to the system, and it is never reused for the lifetime of the application. periodt. π
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_joystick.h>
typedef Uint32 SDL_JoystickID;
π¦ DESCRIPTION π¦
If the joystick is disconnected and reconnected, it will get a new ID. like, it's not coming back with the same vibe, bestie. π
The value 0 is an invalid ID. so if u see 0, that's not it. it's giving invalid energy. π
β AVAILABILITY β
This datatype is available since SDL 3.2.0. slay. π
This page was brought to u by Simple Directmedia Layer, version SDL 3.4.18, and the manual page is SDL_JoystickID(3type). bye bestie π«Άπ
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms