SDL_GPURenderPass(3type)
β¨ SDL_GPURenderPass β¨
okay bestie, welcome to the SDL3 DATATYPES corner of the manual, where we meet SDL_GPURenderPass π
πΈ NAME πΈ
SDL_GPURenderPass β an opaque handle representing a render pass. that's it, that's the whole vibe. it's a little mystery box and you're not supposed to peek inside π
π¦ SYNOPSIS π¦
#include <SDL3/SDL_gpu.h>
typedef struct SDL_GPURenderPass SDL_GPURenderPass;
π DESCRIPTION π
so here's the tea: this handle is transient. it's giving mayfly energy. it is not yours to keep.
do NOT hold onto it, and do NOT reference it after SDL_EndGPURenderPass gets called. like, at all. periodt. π
once SDL_EndGPURenderPass has run, that handle is gone-gone, and holding a reference to it is not the move, no cap π
π AVAILABILITY π
this struct has been around since SDL 3.2.0 β¨ she's not new new, but she's iconic π
π«Ά SEE ALSO π«Ά
and that's the whole page, bestie π this was SDL_GPURenderPass(3type) from the Simple Directmedia Layer, SDL 3.4.18 edition β go forth and end your render passes responsibly, mwah ππβ¨
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms