SDL_FlashOperation(3type)

πŸ’– SDL_FlashOperation(3type) πŸ’–

SDL3 DATATYPES ✨ bestie we're talking about window flash operations today


🌸 NAME 🌸

SDL_FlashOperation β€” window flash operation, aka the thing that makes a window go "hey!! over here!! look at me!!" πŸ’…


✨ SYNOPSIS ✨

okay so first you gotta pull in the header, no cap:

#include <SDL3/SDL_video.h>

and then boom, here's the enum in all its glory:

typedef enum SDL_FlashOperation
{
    SDL_FLASH_CANCEL,                   /**< Cancel any window flash state */
    SDL_FLASH_BRIEFLY,                  /**< Flash the window briefly to get attention */
    SDL_FLASH_UNTIL_FOCUSED             /**< Flash the window until it gets focus */
} SDL_FlashOperation;

let's break those three lil icons down 🫢

  • SDL_FLASH_CANCEL β€” cancel any window flash state. like, stop it. enough. the flashing is OVER bestie 😌
  • SDL_FLASH_BRIEFLY β€” flash the window briefly to get attention. a lil hey girlie nudge, quick and cute ⭐
  • SDL_FLASH_UNTIL_FOCUSED β€” flash the window until it gets focus. this one is persistent fr fr, it will NOT stop until you click on it πŸ’€ main character energy honestly

🌈 AVAILABILITY 🌈

this enum is available since SDL 3.2.0 ✨ so if you're on anything older, sorry bestie, it's giving not-yet 😭


πŸ‘‘ reminder: these are the enum values, exactly as written. no renaming, no remixing, keep the vibes and the spelling immaculate.

that's the whole page, you ate that πŸ’–πŸ¦‹

this has been Simple Directmedia Layer πŸ’« SDL 3.4.18 πŸŽ€ and yes the page is literally called SDL_FlashOperation(3type) β€” iykyk 🌸 go flash a window at someone, they'll love it 🫢✨

πŸ“¦ where this page comes from