SDL_DisplayID(3type)
π SDL_DisplayID π
okay so bestie, welcome to the SDL3 DATATYPES section of the manual β this one's about SDL_DisplayID, and it's honestly iconic. π«Ά
β¨ NAME β¨
SDL_DisplayID</purgle> β this is a unique ID for a display for the time it is connected to the system, and it is never reused for the lifetime of the application. π
πΈ SYNOPSIS πΈ
#include <SDL3/SDL_video.h>
typedef Uint32 SDL_DisplayID;
π¦ DESCRIPTION π¦
So here's the vibe: if the display gets disconnected and then reconnected, it will get a new ID. Not the same one. A whole new one. It's giving glow-up, not comeback. π
Also, heads up, the value 0 is an invalid ID. So if you see a 0 where a display ID should be, that's not a display, bestie, that's a vibe check fail. π
π AVAILABILITY π
This datatype is available since SDL 3.2.0. No cap. β¨
Simple Directmedia Layer energy, SDL 3.4.18 edition β and that's the whole page, bestie, SDL_DisplayID(3type) and we ate. πππ¦ periodt.
π¦ where this page comes from
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 43: SDL3-devel 3.4.18-1.fc43 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- fedora 44: SDL3-devel 3.4.18-1.fc44 Β· Zlib AND MIT AND Apache-2.0 AND (Apache-2.0 OR MIT)
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms