MIX_Group(3type)

πŸ“¦
version 3.2.4 Β· 2 versions
, in fedora 44

πŸŽ€ NAME πŸŽ€

okay so bestie, welcome to the MIX_Group(3type) page from the SDL_mixer3 DATATYPES manual ✨

MIX_Group is an opaque object that represents a grouping of tracks. like a little squad of tracks, no cap πŸ’…


✨ SYNOPSIS ✨

#include <SDL3_mixer/SDL_mixer.h>

typedef struct MIX_Group MIX_Group;

πŸ’– DESCRIPTION πŸ’–

so SDL_mixer is literally that girl β€” she offers callbacks at various stages of the mixing pipeline so apps can view and manipulate data as it gets transformed. πŸ”₯

and sometimes it's highkey useful to hook in at a point where several tracks β€” but not all tracks β€” have been mixed. for example?? when a game is in some options menu, maybe adjusting game audio but not UI sounds could be useful. it's giving "let me just tweak this one vibe without touching everything else" 🎧✨

SDL_mixer lets you assign several tracks to a group, and then you get a callback when that group has finished mixing, with a buffer of just that group's mixed audio, before it mixes into the final output. obsessed. 🫢


🌸 AVAILABILITY 🌸

this datatype is available since SDL_mixer 3.0.0. periodt. πŸ’–


btw this whole thing was served to you by SDL_mixer 3.2.4 β€” mwah, catch you in the next manpage bestie πŸ’‹πŸ‘‘

πŸ“¦ where this page comes from