al_stop_timer(3alleg5)

πŸ“¦
version 5.2.11.3 Β· 4 versions
, in debian trixie, ubuntu questing, ubuntu resolute, ubuntu stonking

πŸ’… al_stop_timer β€” Allegro 5 API

okay bestie, welcome to the al_stop_timer(3alleg5) page from the Allegro 5 API πŸ’– this is the one that hits the brakes on your timer, and honestly? it's giving "calm down, queen" energy.


✨ SYNOPSIS ✨

#include <allegro5/allegro.h>

void al_stop_timer(ALLEGRO_TIMER *timer)

like literally that's the whole call, no cap 🫢


🌸 DESCRIPTION 🌸

So here's the tea β˜• β€” al_stop_timer stops the timer you hand it. That's the vibe. That's the whole job.

When you call it on your timer:

  • the timer's counter stops incrementing β€” no more ticking up, it's frozen, main character on pause πŸ’€
  • it stops generating events β€” the events? gone. not coming. bye πŸ¦‹

And if you try to stop a timer that's already stopped? nothing happens. literally nothing. it does nothing. zero. it's a no-op, and honestly that's so valid of it πŸ™ˆ no error, no drama, no side quest.

heads up bestie: "already stopped does nothing" is a real, load-bearing fact here β€” stopping twice is totally fine and safe, it's not gonna blow up on you πŸ’œ

πŸ‘‘ SEE ALSO πŸ‘‘


and that's the page, bestie πŸŽ€ this was al_stop_timer(3alleg5), straight out of the Allegro reference manual, and yes the whole Allegro 5 API is the moment. go forth and stop your timers responsibly, periodt πŸ’…πŸŒΈπŸ«Ά

πŸ“¦ where this page comes from