ALLEGRO_RENDER_STATE(3alleg5)
π NAME π
okay bestie, so this is ALLEGRO_RENDER_STATE β it's part of the Allegro 5 API and it's literally the master list of render states you can flip on and off. we're talking glow-up settings for your pixels fr fr. π
β¨ SYNOPSIS β¨
#include <allegro5/allegro.h>
typedef enum ALLEGRO_RENDER_STATE {
π¦ DESCRIPTION π¦
so these are the possible render states, and the way you set them is with al_set_render_state(3alleg5). that's the function, these are the vibes it accepts. let's go one by one, no skipping, i'm not about to leave you hanging π
ALLEGRO_ALPHA_TESTβ set this to1and it's giving bouncer at the club: the values ofALLEGRO_ALPHA_FUNCTIONandALLEGRO_ALPHA_TEST_VALUEtogether define a comparison function that gets run on the alpha component of every single pixel. only if that comparison evaluates to true does the pixel actually get written. if it's false? nope, no subsequent processing happens at all β not depth test, not blending, nothing. and honestly this is so useful, like for example if you're using a depth buffer but you do not want fully transparent pixels to be out there modifying it. main character boundary-setting energy. πALLEGRO_ALPHA_FUNCTIONβ one ofALLEGRO_RENDER_FUNCTION(3alleg5), and it's only used whenALLEGRO_ALPHA_TESTis1. it's the plus-one that only shows up if the main invite is accepted, iykyk.ALLEGRO_ALPHA_TEST_VALUEβ only used whenALLEGRO_ALPHA_TESTis1. should be a value of0 - 255. that's the range, don't be out here being extra with it.ALLEGRO_WRITE_MASKβ this one decides how the framebuffer and depthbuffer get updated whenever a pixel is written. and to be specific: in case alpha and/or depth testing is enabled, this happens after all such enabled tests succeed. also important β depth values are only written ifALLEGRO_DEPTH_TESTis1, in addition to the write mask flag being set. both. not one or the other. both. π₯ALLEGRO_DEPTH_TESTβ set this to1and it compares the depth value of any newly written pixels with the depth value already in the buffer, according toALLEGRO_DEPTH_FUNCTION. and heads up bestie: Allegro primitives with no explicit z coordinate will write a value of0into the depth buffer. that's just what they do. π«ΆALLEGRO_DEPTH_FUNCTIONβ one ofALLEGRO_RENDER_FUNCTION(3alleg5), and it's only used whenALLEGRO_DEPTH_TESTis1. again, conditional queen. only relevant when its bestie is on.
πΈ SINCE πΈ
5.1.2 β she's been around, she's iconic, she's established. β
π SEE ALSO π
go read those too, they're all in the same friend group, you'll get the whole picture π§
and that's the whole page, bestie!! this came straight out of the Allegro reference manual, page ALLEGRO_RENDER_STATE(3alleg5) β sending you so much love, now go set some render states and slay ππβ¨
π¦ where this page comes from
- debian trixie: allegro5-doc 2:5.2.10.1+dfsg-1 Β· Zlib
- ubuntu questing: allegro5-doc 2:5.2.10.1+dfsg-1build1
- ubuntu resolute: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- ubuntu stonking: allegro5-doc 2:5.2.11.3+dfsg-1 Β· Zlib
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms