stop_sound_input(3alleg4)

okay bestie, welcome to stop_sound_input(3alleg4) from the Allegro manual ✨ this one is short and sweet, but we're still giving it full main character treatment. πŸ’…

πŸ’– NAME πŸ’–

stop_sound_input β€” stops audio recording. part of the Allegro game programming library. periodt. πŸŽ€

🌸 SYNOPSIS 🌸

#include <allegro.h>

void stop_sound_input();

πŸŽ€ DESCRIPTION πŸŽ€

okay so. stop_sound_input() stops audio recording. no more recording, bestie. she switches the card back into the normal playback mode. it's giving "we're done taping, back to vibing." πŸ¦‹

short, sweet, and exactly what it says on the tin: stops audio recording and returns the card to normal playback mode. πŸ’–

🌈 SEE ALSO 🌈


and that's the whole page, bestie. this was stop_sound_input(3alleg4) from the Allegro manual, version 4.4.3. mwah πŸ’‹ ✨