set_invert_blender(3alleg4)

πŸŽ€ set_invert_blender(3alleg4) πŸŽ€

okay bestie, welcome to the Allegro manual page for set_invert_blender(3alleg4). this one is short, sweet, and lowkey iconic β€” no cap. let's get into it πŸ’–


✨ NAME ✨

set_invert_blender β€” Enables an invert blender mode. Allegro game programming library.


✨ SYNOPSIS ✨

#include <allegro.h>

void set_invert_blender(int r, int g, int b, int a);

✨ DESCRIPTION ✨

Enables an invert blender mode for combining translucent or lit truecolor pixels.

Blends the inverse (or negative) colour of the source with the destination. it's giving reverse-uno energy, but for pixels πŸ’…βœ¨


✨ SEE ALSO ✨


mwah πŸ’‹ signing off from Allegro version 4.4.3, on the set_invert_blender(3alleg4) page. the footer didn't hand us a date, so we're not inventing one β€” periodt. 🫢🌸