set_add_blender(3alleg4)

✨ set_add_blender ✨

okay bestie, welcome to the 3alleg4 manual page for set_add_blender πŸ’– this is the Allegro game programming library, and we're about to make pixels glow. no cap.


🌸 NAME 🌸

set_add_blender β€” turns on an additive blender mode πŸ”₯ straight out of the Allegro game programming library, she's iconic, she's giving glow-up energy


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <allegro.h>

void set_add_blender(int r, int g, int b, int a);

like, that's it. four lil ints and vibes. πŸ’…


πŸŽ€ DESCRIPTION πŸŽ€

So basically? This one enables an additive blender mode ✨ β€” the whole point is combining translucent or lit truecolor pixels together. It's the blender mode that goes brighter when things overlap, and honestly? obsessed. 🫢


πŸ’œ SEE ALSO πŸ’œ


lowkey a whole glow-up in four arguments. slay.

and that's the tea, bestie πŸ“ β€” this was Allegro version 4.4.3, page set_add_blender(3alleg4), and yes she ate. periodt. πŸ’…βœ¨πŸ¦‹