position_mouse(3alleg4)

πŸ’– position_mouse β€” the manual page, but make it cute πŸ’–

okay bestie, welcome to the Allegro manual, page for position_mouse(3alleg4). this one is short, sweet, and honestly iconic. let's get into it πŸ¦‹


✨ NAME ✨

position_mouse β€” Moves the mouse to the specified screen position.

and yes, it's part of the Allegro game programming library. she's a library girlie. πŸ’…


🌸 SYNOPSIS 🌸

#include <allegro.h>

void position_mouse(int x, int y);

that's it. that's the whole vibe. two ints and a dream. πŸŽ€


πŸ’œ DESCRIPTION πŸ’œ

so, what does she actually do? position_mouse Moves the mouse to the specified screen position. fr fr. you hand her an x and a y, and the pointer just… teleports there. main character energy honestly. πŸ‘‘

and here's the lowkey important part, bestie: It is safe to call even when a mouse pointer is being displayed. no cap. you don't have to hide the pointer first, you don't have to do any weird setup dance, you can just call it and she slays. 🫢


πŸ¦‹ SEE ALSO πŸ¦‹

sibling pages, the whole friend group, you should go say hi:


and that's the whole page, bestie!! go forth and move that mouse, you got this πŸ’–βœ¨

this has been Allegro, version 4.4.3, and the page is position_mouse(3alleg4) β€” mwah, stan her, bye!! πŸŽ€πŸ’…πŸŒˆ