get_align_matrix_f(3alleg4)

πŸ’– get_align_matrix_f(3alleg4) πŸ’–

okay bestie, you found the Allegro manual page for get_align_matrix_f(3alleg4). no cap, this one is short but iconic. It's the floating point version of get_align_matrix(), and it lives in the Allegro game programming library. πŸ¦‹


✨ NAME ✨

  • get_align_matrix_f β€” floating point version of get_align_matrix(). Part of the Allegro game programming library. πŸ’…

πŸŽ€ SYNOPSIS πŸŽ€

#include <allegro.h>

void get_align_matrix_f(MATRIX *m, float xfront, yfront, zfront, float
xup, yup, zup);

🌸 DESCRIPTION 🌸

So like, literally: it's the floating point version of get_align_matrix(). That's the whole description, bestie. No extra lore, no secret flags, just the float-y twin doing its thing. ✨

πŸ‘‘ SEE ALSO πŸ‘‘


that's the whole page, bestie. from the Allegro manual, version 4.4.3 β€” date? not in this footer, but the vibe is timeless. mwah πŸ’‹ go slay 🫢