fixsin(3alleg4)

πŸ’– fixsin β€” the sine girlie of Allegro πŸ’–

okay bestie, you found her: fixsin, living in the 3alleg4 manual, aka the Allegro game programming library. she does trig. she does it fast. she does it in fixed point. slay. ✨


🌸 SYNOPSIS 🌸

#include <allegro.h>

fixed fixsin(fixed x);

like. that's it. that's the whole vibe. one argument, one return, no drama. πŸŽ€


πŸ¦‹ DESCRIPTION πŸ¦‹

so fixsin finds the sine of a value, and it does it using a lookup table β€” no cap, it's just out here consulting her little table instead of doing the whole slow math thing. main character behaviour fr fr.

the input value must be a fixed point binary angle. that part is not optional, bestie, that's the rule. πŸ’…

here's the example, exactly as written, because we do not paraphrase code in this house:

fixed angle;
int result;

/* Set the binary angle to 90 degrees. */
angle = itofix(64);
/* The sine of 90 degrees is one. */
result = fixtoi(fixsin(angle));
ASSERT(result == 1);

the way that itofix(64) is a whole 90 degrees and fixsin of it is literally one… obsessed. πŸ”₯


⭐ RETURN VALUE ⭐

she returns the sine of a fixed point binary format angle. and heads up β€” the return value will be in radians. yes, radians, not the binary-angle situation you fed her. it's giving ✨ conversion ✨. iykyk. πŸ’œ


🌈 SEE ALSO 🌈

go read these too, they're all iconic:

🫢 tiny lore drop: the original list opens with a stray leading comma, like a ghost entry nobody invited. here it is, preserved for the culture: text , ex12bit(3alleg4), ex3buf(3alleg4), exblend(3alleg4), excustom(3alleg4), exspline(3alleg4), exupdate(3alleg4) anyway. periodt. πŸ’…

and that's the page, bestie πŸ“ β€” brought to you by Allegro, version 4.4.3, in the 3alleg4 manual. go forth and sine responsibly. πŸ’–βœ¨πŸŽ€πŸ¦‹πŸŒΈπŸ‘‘